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abdullh.alsoleman
Front-End
Commits
8d150833
Unverified
Commit
8d150833
authored
Feb 15, 2023
by
Jason Simmons
Committed by
GitHub
Feb 15, 2023
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Use the impellerc GLES output flag when compiling shaders for Android (#120647)
parent
99dcaa2d
Changes
2
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2 changed files
with
56 additions
and
1 deletion
+56
-1
android.dart
...s/flutter_tools/lib/src/build_system/targets/android.dart
+1
-1
android_test.dart
...test/general.shard/build_system/targets/android_test.dart
+55
-0
No files found.
packages/flutter_tools/lib/src/build_system/targets/android.dart
View file @
8d150833
...
@@ -67,7 +67,7 @@ abstract class AndroidAssetBundle extends Target {
...
@@ -67,7 +67,7 @@ abstract class AndroidAssetBundle extends Target {
outputDirectory
,
outputDirectory
,
targetPlatform:
TargetPlatform
.
android
,
targetPlatform:
TargetPlatform
.
android
,
buildMode:
buildMode
,
buildMode:
buildMode
,
shaderTarget:
ShaderTarget
.
sksl
,
shaderTarget:
ShaderTarget
.
impellerAndroid
,
);
);
final
DepfileService
depfileService
=
DepfileService
(
final
DepfileService
depfileService
=
DepfileService
(
fileSystem:
environment
.
fileSystem
,
fileSystem:
environment
.
fileSystem
,
...
...
packages/flutter_tools/test/general.shard/build_system/targets/android_test.dart
View file @
8d150833
...
@@ -501,4 +501,59 @@ void main() {
...
@@ -501,4 +501,59 @@ void main() {
expect
(
depfile
.
outputs
[
2
].
path
,
'/out/abi1/app.so-4.part.so'
);
expect
(
depfile
.
outputs
[
2
].
path
,
'/out/abi1/app.so-4.part.so'
);
});
});
testUsingContext
(
'DebugAndroidApplication with impeller and shader compilation'
,
()
async
{
// Create impellerc to work around fallback detection logic.
fileSystem
.
file
(
artifacts
.
getHostArtifact
(
HostArtifact
.
impellerc
)).
createSync
(
recursive:
true
);
final
Environment
environment
=
Environment
.
test
(
fileSystem
.
currentDirectory
,
outputDir:
fileSystem
.
directory
(
'out'
)..
createSync
(),
defines:
<
String
,
String
>{
kBuildMode:
'debug'
,
},
processManager:
processManager
,
artifacts:
artifacts
,
fileSystem:
fileSystem
,
logger:
logger
,
);
environment
.
buildDir
.
createSync
(
recursive:
true
);
// create pre-requisites.
environment
.
buildDir
.
childFile
(
'app.dill'
)
.
writeAsStringSync
(
'abcd'
);
fileSystem
.
file
(
artifacts
.
getArtifactPath
(
Artifact
.
vmSnapshotData
,
mode:
BuildMode
.
debug
))
.
createSync
(
recursive:
true
);
fileSystem
.
file
(
artifacts
.
getArtifactPath
(
Artifact
.
isolateSnapshotData
,
mode:
BuildMode
.
debug
))
.
createSync
(
recursive:
true
);
fileSystem
.
file
(
'pubspec.yaml'
).
writeAsStringSync
(
'name: hello
\n
flutter:
\n
shaders:
\n
- shader.glsl'
);
fileSystem
.
file
(
'.packages'
).
writeAsStringSync
(
'
\n
'
);
fileSystem
.
file
(
'shader.glsl'
).
writeAsStringSync
(
'test'
);
processManager
.
addCommands
(<
FakeCommand
>[
const
FakeCommand
(
command:
<
String
>[
'HostArtifact.impellerc'
,
'--runtime-stage-gles'
,
'--iplr'
,
'--sl=out/flutter_assets/shader.glsl'
,
'--spirv=out/flutter_assets/shader.glsl.spirv'
,
'--input=/shader.glsl'
,
'--input-type=frag'
,
'--include=/'
,
'--include=/./shader_lib'
,
]),
]);
await
const
DebugAndroidApplication
().
build
(
environment
);
expect
(
processManager
,
hasNoRemainingExpectations
);
expect
(
fileSystem
.
file
(
fileSystem
.
path
.
join
(
'out'
,
'flutter_assets'
,
'isolate_snapshot_data'
)).
existsSync
(),
true
);
expect
(
fileSystem
.
file
(
fileSystem
.
path
.
join
(
'out'
,
'flutter_assets'
,
'vm_snapshot_data'
)).
existsSync
(),
true
);
expect
(
fileSystem
.
file
(
fileSystem
.
path
.
join
(
'out'
,
'flutter_assets'
,
'kernel_blob.bin'
)).
existsSync
(),
true
);
},
overrides:
<
Type
,
Generator
>{
FileSystem:
()
=>
fileSystem
,
ProcessManager:
()
=>
processManager
,
});
}
}
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