Commit 70d96ecb authored by Adam Barth's avatar Adam Barth

Improve unit conversions in Scrollable

parent c91ace82
...@@ -922,12 +922,12 @@ class _TabBarViewState extends PageableListState<TabBarView> implements TabBarSe ...@@ -922,12 +922,12 @@ class _TabBarViewState extends PageableListState<TabBarView> implements TabBarSe
controller.value = scrollOffset / 2.0; controller.value = scrollOffset / 2.0;
} }
Future fling(Offset scrollVelocity) { Future fling(double scrollVelocity) {
if (_selection == null || _selection.valueIsChanging) if (_selection == null || _selection.valueIsChanging)
return new Future.value(); return new Future.value();
if (scrollVelocity.dx.abs() > _kMinFlingVelocity) { if (scrollVelocity.abs() > _kMinFlingVelocity) {
final int selectionDelta = scrollVelocity.dx > 0 ? -1 : 1; final int selectionDelta = scrollVelocity.sign.truncate();
final int targetIndex = (_selection.index + selectionDelta).clamp(0, _tabCount - 1); final int targetIndex = (_selection.index + selectionDelta).clamp(0, _tabCount - 1);
_selection.value = _selection.values[targetIndex]; _selection.value = _selection.values[targetIndex];
return new Future.value(); return new Future.value();
......
...@@ -9,6 +9,11 @@ import 'package:vector_math/vector_math_64.dart'; ...@@ -9,6 +9,11 @@ import 'package:vector_math/vector_math_64.dart';
import 'box.dart'; import 'box.dart';
import 'object.dart'; import 'object.dart';
enum ViewportAnchor {
start,
end,
}
abstract class HasScrollDirection { abstract class HasScrollDirection {
Axis get scrollDirection; Axis get scrollDirection;
} }
......
...@@ -5,7 +5,6 @@ ...@@ -5,7 +5,6 @@
import 'dart:async'; import 'dart:async';
import 'package:flutter/animation.dart'; import 'package:flutter/animation.dart';
import 'package:flutter/gestures.dart';
import 'package:flutter/rendering.dart'; import 'package:flutter/rendering.dart';
import 'basic.dart'; import 'basic.dart';
...@@ -65,12 +64,25 @@ class PageableListState<T extends PageableList> extends ScrollableState<T> { ...@@ -65,12 +64,25 @@ class PageableListState<T extends PageableList> extends ScrollableState<T> {
int get itemCount => config.children?.length ?? 0; int get itemCount => config.children?.length ?? 0;
int _previousItemCount; int _previousItemCount;
double pixelToScrollOffset(double value) { double get _pixelsPerScrollUnit {
final RenderBox box = context.findRenderObject(); final RenderBox box = context.findRenderObject();
if (box == null || !box.hasSize) if (box == null || !box.hasSize)
return 0.0; return 0.0;
final double pixelScrollExtent = config.scrollDirection == Axis.vertical ? box.size.height : box.size.width; switch (config.scrollDirection) {
return pixelScrollExtent == 0.0 ? 0.0 : value / pixelScrollExtent; case Axis.horizontal:
return box.size.width;
case Axis.vertical:
return box.size.height;
}
}
double pixelOffsetToScrollOffset(double pixelOffset) {
final double pixelsPerScrollUnit = _pixelsPerScrollUnit;
return super.pixelOffsetToScrollOffset(pixelsPerScrollUnit == 0.0 ? 0.0 : pixelOffset / pixelsPerScrollUnit);
}
double scrollOffsetToPixelOffset(double scrollOffset) {
return super.scrollOffsetToPixelOffset(scrollOffset * _pixelsPerScrollUnit);
} }
void initState() { void initState() {
...@@ -143,7 +155,7 @@ class PageableListState<T extends PageableList> extends ScrollableState<T> { ...@@ -143,7 +155,7 @@ class PageableListState<T extends PageableList> extends ScrollableState<T> {
ScrollBehavior createScrollBehavior() => scrollBehavior; ScrollBehavior createScrollBehavior() => scrollBehavior;
bool get snapScrollOffsetChanges => config.itemsSnapAlignment == ItemsSnapAlignment.item; bool get shouldSnapScrollOffset => config.itemsSnapAlignment == ItemsSnapAlignment.item;
double snapScrollOffset(double newScrollOffset) { double snapScrollOffset(double newScrollOffset) {
final double previousItemOffset = newScrollOffset.floorToDouble(); final double previousItemOffset = newScrollOffset.floorToDouble();
...@@ -152,20 +164,19 @@ class PageableListState<T extends PageableList> extends ScrollableState<T> { ...@@ -152,20 +164,19 @@ class PageableListState<T extends PageableList> extends ScrollableState<T> {
.clamp(scrollBehavior.minScrollOffset, scrollBehavior.maxScrollOffset); .clamp(scrollBehavior.minScrollOffset, scrollBehavior.maxScrollOffset);
} }
Future _flingToAdjacentItem(Offset velocity) { Future _flingToAdjacentItem(double scrollVelocity) {
final double scrollVelocity = scrollDirectionVelocity(velocity);
final double newScrollOffset = snapScrollOffset(scrollOffset + scrollVelocity.sign) final double newScrollOffset = snapScrollOffset(scrollOffset + scrollVelocity.sign)
.clamp(snapScrollOffset(scrollOffset - 0.5), snapScrollOffset(scrollOffset + 0.5)); .clamp(snapScrollOffset(scrollOffset - 0.5), snapScrollOffset(scrollOffset + 0.5));
return scrollTo(newScrollOffset, duration: config.duration, curve: config.curve) return scrollTo(newScrollOffset, duration: config.duration, curve: config.curve)
.then(_notifyPageChanged); .then(_notifyPageChanged);
} }
Future fling(Offset velocity) { Future fling(double scrollVelocity) {
switch(config.itemsSnapAlignment) { switch(config.itemsSnapAlignment) {
case ItemsSnapAlignment.adjacentItem: case ItemsSnapAlignment.adjacentItem:
return _flingToAdjacentItem(velocity); return _flingToAdjacentItem(scrollVelocity);
default: default:
return super.fling(velocity).then(_notifyPageChanged); return super.fling(scrollVelocity).then(_notifyPageChanged);
} }
} }
......
...@@ -19,11 +19,6 @@ import 'notification_listener.dart'; ...@@ -19,11 +19,6 @@ import 'notification_listener.dart';
import 'page_storage.dart'; import 'page_storage.dart';
import 'scroll_behavior.dart'; import 'scroll_behavior.dart';
// The gesture velocity properties are pixels/second, config min,max limits are pixels/ms
const double _kMillisecondsPerSecond = 1000.0;
const double _kMinFlingVelocity = -kMaxFlingVelocity * _kMillisecondsPerSecond;
const double _kMaxFlingVelocity = kMaxFlingVelocity * _kMillisecondsPerSecond;
/// The accuracy to which scrolling is computed. /// The accuracy to which scrolling is computed.
final Tolerance kPixelScrollTolerance = new Tolerance( final Tolerance kPixelScrollTolerance = new Tolerance(
velocity: 1.0 / (0.050 * ui.window.devicePixelRatio), // logical pixels per second velocity: 1.0 / (0.050 * ui.window.devicePixelRatio), // logical pixels per second
...@@ -45,14 +40,16 @@ abstract class Scrollable extends StatefulComponent { ...@@ -45,14 +40,16 @@ abstract class Scrollable extends StatefulComponent {
Key key, Key key,
this.initialScrollOffset, this.initialScrollOffset,
this.scrollDirection: Axis.vertical, this.scrollDirection: Axis.vertical,
this.scrollAnchor: ViewportAnchor.start,
this.onScrollStart, this.onScrollStart,
this.onScroll, this.onScroll,
this.onScrollEnd, this.onScrollEnd,
this.snapOffsetCallback, this.snapOffsetCallback,
this.snapAlignmentOffset: 0.0 this.snapAlignmentOffset: 0.0
}) : super(key: key) { }) : super(key: key) {
assert(scrollDirection == Axis.vertical || assert(scrollDirection == Axis.vertical || scrollDirection == Axis.horizontal);
scrollDirection == Axis.horizontal); assert(scrollAnchor == ViewportAnchor.start || scrollAnchor == ViewportAnchor.end);
assert(snapAlignmentOffset != null);
} }
/// The scroll offset this widget should use when first created. /// The scroll offset this widget should use when first created.
...@@ -61,6 +58,8 @@ abstract class Scrollable extends StatefulComponent { ...@@ -61,6 +58,8 @@ abstract class Scrollable extends StatefulComponent {
/// The axis along which this widget should scroll. /// The axis along which this widget should scroll.
final Axis scrollDirection; final Axis scrollDirection;
final ViewportAnchor scrollAnchor;
/// Called whenever this widget starts to scroll. /// Called whenever this widget starts to scroll.
final ScrollListener onScrollStart; final ScrollListener onScrollStart;
...@@ -172,13 +171,46 @@ abstract class ScrollableState<T extends Scrollable> extends State<T> { ...@@ -172,13 +171,46 @@ abstract class ScrollableState<T extends Scrollable> extends State<T> {
/// Scrollable gesture handlers convert their incoming values with this method. /// Scrollable gesture handlers convert their incoming values with this method.
/// Subclasses that define scrollOffset in units other than pixels must /// Subclasses that define scrollOffset in units other than pixels must
/// override this method. /// override this method.
double pixelToScrollOffset(double pixelValue) => pixelValue; double pixelOffsetToScrollOffset(double pixelOffset) {
switch (config.scrollAnchor) {
case ViewportAnchor.start:
// We negate the delta here because a positive scroll offset moves the
// the content up (or to the left) rather than down (or the right).
return -pixelOffset;
case ViewportAnchor.end:
return pixelOffset;
}
}
/// Returns the component of the given velocity in the scroll direction. double scrollOffsetToPixelOffset(double scrollOffset) {
double scrollDirectionVelocity(Offset scrollVelocity) { switch (config.scrollAnchor) {
return config.scrollDirection == Axis.horizontal case ViewportAnchor.start:
? -scrollVelocity.dx return -scrollOffset;
: -scrollVelocity.dy; case ViewportAnchor.end:
return scrollOffset;
}
}
/// Returns the scroll offset component of the given pixel delta, accounting
/// for the scroll direction and scroll anchor.
double pixelDeltaToScrollOffset(Offset pixelDelta) {
switch (config.scrollDirection) {
case Axis.horizontal:
return pixelOffsetToScrollOffset(pixelDelta.dx);
case Axis.vertical:
return pixelOffsetToScrollOffset(pixelDelta.dy);
}
}
/// Returns a two-dimensional representation of the scroll offset, accounting
/// for the scroll direction and scroll anchor.
Offset scrollOffsetToPixelDelta(double scrollOffset) {
switch (config.scrollDirection) {
case Axis.horizontal:
return new Offset(scrollOffsetToPixelOffset(scrollOffset), 0.0);
case Axis.vertical:
return new Offset(0.0, scrollOffsetToPixelOffset(scrollOffset));
}
} }
ScrollBehavior _scrollBehavior; ScrollBehavior _scrollBehavior;
...@@ -244,19 +276,19 @@ abstract class ScrollableState<T extends Scrollable> extends State<T> { ...@@ -244,19 +276,19 @@ abstract class ScrollableState<T extends Scrollable> extends State<T> {
return _controller.animateTo(newScrollOffset, duration: duration, curve: curve); return _controller.animateTo(newScrollOffset, duration: duration, curve: curve);
} }
bool _scrollOffsetIsInBounds(double offset) { bool _scrollOffsetIsInBounds(double scrollOffset) {
if (scrollBehavior is! ExtentScrollBehavior) if (scrollBehavior is! ExtentScrollBehavior)
return false; return false;
ExtentScrollBehavior behavior = scrollBehavior; ExtentScrollBehavior behavior = scrollBehavior;
return offset >= behavior.minScrollOffset && offset < behavior.maxScrollOffset; return scrollOffset >= behavior.minScrollOffset && scrollOffset < behavior.maxScrollOffset;
} }
Simulation _createFlingSimulation(double velocity) { Simulation _createFlingSimulation(double scrollVelocity) {
final Simulation simulation = scrollBehavior.createFlingScrollSimulation(scrollOffset, velocity); final Simulation simulation = scrollBehavior.createFlingScrollSimulation(scrollOffset, scrollVelocity);
if (simulation != null) { if (simulation != null) {
final double endVelocity = pixelToScrollOffset(kPixelScrollTolerance.velocity); final double endVelocity = pixelOffsetToScrollOffset(kPixelScrollTolerance.velocity) * scrollVelocity.sign;
final double endDistance = pixelToScrollOffset(kPixelScrollTolerance.distance); final double endDistance = pixelOffsetToScrollOffset(kPixelScrollTolerance.distance).abs();
simulation.tolerance = new Tolerance(velocity: endVelocity.abs(), distance: endDistance); simulation.tolerance = new Tolerance(velocity: endVelocity, distance: endDistance);
} }
return simulation; return simulation;
} }
...@@ -267,41 +299,40 @@ abstract class ScrollableState<T extends Scrollable> extends State<T> { ...@@ -267,41 +299,40 @@ abstract class ScrollableState<T extends Scrollable> extends State<T> {
} }
/// Whether this scrollable should attempt to snap scroll offsets. /// Whether this scrollable should attempt to snap scroll offsets.
bool get snapScrollOffsetChanges => config.snapOffsetCallback != null; bool get shouldSnapScrollOffset => config.snapOffsetCallback != null;
Simulation _createSnapSimulation(double velocity) { Simulation _createSnapSimulation(double scrollVelocity) {
if (!snapScrollOffsetChanges || velocity == 0.0 || !_scrollOffsetIsInBounds(scrollOffset)) if (!shouldSnapScrollOffset || scrollVelocity == 0.0 || !_scrollOffsetIsInBounds(scrollOffset))
return null; return null;
Simulation simulation = _createFlingSimulation(velocity); Simulation simulation = _createFlingSimulation(scrollVelocity);
if (simulation == null) if (simulation == null)
return null; return null;
double endScrollOffset = simulation.x(double.INFINITY); final double endScrollOffset = simulation.x(double.INFINITY);
if (endScrollOffset.isNaN) if (endScrollOffset.isNaN)
return null; return null;
double snappedScrollOffset = snapScrollOffset(endScrollOffset + config.snapAlignmentOffset); final double snappedScrollOffset = snapScrollOffset(endScrollOffset + config.snapAlignmentOffset);
double alignedScrollOffset = snappedScrollOffset - config.snapAlignmentOffset; final double alignedScrollOffset = snappedScrollOffset - config.snapAlignmentOffset;
if (!_scrollOffsetIsInBounds(alignedScrollOffset)) if (!_scrollOffsetIsInBounds(alignedScrollOffset))
return null; return null;
double snapVelocity = velocity.abs() * (alignedScrollOffset - scrollOffset).sign; final double snapVelocity = scrollVelocity.abs() * (alignedScrollOffset - scrollOffset).sign;
double endVelocity = pixelToScrollOffset(kPixelScrollTolerance.velocity * velocity.sign); final double endVelocity = pixelOffsetToScrollOffset(kPixelScrollTolerance.velocity).abs() * scrollVelocity.sign;
Simulation toSnapSimulation = Simulation toSnapSimulation =
scrollBehavior.createSnapScrollSimulation(scrollOffset, alignedScrollOffset, snapVelocity, endVelocity); scrollBehavior.createSnapScrollSimulation(scrollOffset, alignedScrollOffset, snapVelocity, endVelocity);
if (toSnapSimulation == null) if (toSnapSimulation == null)
return null; return null;
double offsetMin = math.min(scrollOffset, alignedScrollOffset); final double scrollOffsetMin = math.min(scrollOffset, alignedScrollOffset);
double offsetMax = math.max(scrollOffset, alignedScrollOffset); final double scrollOffsetMax = math.max(scrollOffset, alignedScrollOffset);
return new ClampedSimulation(toSnapSimulation, xMin: offsetMin, xMax: offsetMax); return new ClampedSimulation(toSnapSimulation, xMin: scrollOffsetMin, xMax: scrollOffsetMax);
} }
Future _startToEndAnimation(Offset scrollVelocity) { Future _startToEndAnimation(double scrollVelocity) {
double velocity = scrollDirectionVelocity(scrollVelocity);
_controller.stop(); _controller.stop();
Simulation simulation = _createSnapSimulation(velocity) ?? _createFlingSimulation(velocity); Simulation simulation = _createSnapSimulation(scrollVelocity) ?? _createFlingSimulation(scrollVelocity);
if (simulation == null) if (simulation == null)
return new Future.value(); return new Future.value();
return _controller.animateWith(simulation); return _controller.animateWith(simulation);
...@@ -358,8 +389,8 @@ abstract class ScrollableState<T extends Scrollable> extends State<T> { ...@@ -358,8 +389,8 @@ abstract class ScrollableState<T extends Scrollable> extends State<T> {
/// Calling this function starts a physics-based animation of the scroll /// Calling this function starts a physics-based animation of the scroll
/// offset with the given value as the initial velocity. The physics /// offset with the given value as the initial velocity. The physics
/// simulation used is determined by the scroll behavior. /// simulation used is determined by the scroll behavior.
Future fling(Offset scrollVelocity) { Future fling(double scrollVelocity) {
if (scrollVelocity != Offset.zero) if (scrollVelocity != 0.0)
return _startToEndAnimation(scrollVelocity); return _startToEndAnimation(scrollVelocity);
if (!_controller.isAnimating) if (!_controller.isAnimating)
return settleScrollOffset(); return settleScrollOffset();
...@@ -372,7 +403,7 @@ abstract class ScrollableState<T extends Scrollable> extends State<T> { ...@@ -372,7 +403,7 @@ abstract class ScrollableState<T extends Scrollable> extends State<T> {
/// offset either to a snap point or to within the scrolling bounds. The /// offset either to a snap point or to within the scrolling bounds. The
/// physics simulation used is determined by the scroll behavior. /// physics simulation used is determined by the scroll behavior.
Future settleScrollOffset() { Future settleScrollOffset() {
return _startToEndAnimation(Offset.zero); return _startToEndAnimation(0.0);
} }
/// Calls the onScrollStart callback. /// Calls the onScrollStart callback.
...@@ -408,19 +439,14 @@ abstract class ScrollableState<T extends Scrollable> extends State<T> { ...@@ -408,19 +439,14 @@ abstract class ScrollableState<T extends Scrollable> extends State<T> {
} }
void _handleDragUpdate(double delta) { void _handleDragUpdate(double delta) {
// We negate the delta here because a positive scroll offset moves the scrollBy(pixelOffsetToScrollOffset(delta));
// the content up (or to the left) rather than down (or the right).
scrollBy(pixelToScrollOffset(-delta));
}
double _toScrollVelocity(double velocity) {
return pixelToScrollOffset(velocity.clamp(_kMinFlingVelocity, _kMaxFlingVelocity) / _kMillisecondsPerSecond);
} }
Future _handleDragEnd(Offset pixelScrollVelocity) { Future _handleDragEnd(Offset velocity) {
final Offset scrollVelocity = new Offset(_toScrollVelocity(pixelScrollVelocity.dx), _toScrollVelocity(pixelScrollVelocity.dy)); double scrollVelocity = pixelDeltaToScrollOffset(velocity) / Duration.MILLISECONDS_PER_SECOND;
return fling(scrollVelocity).then((_) { // The gesture velocity properties are pixels/second, config min,max limits are pixels/ms
dispatchOnScrollEnd(); return fling(scrollVelocity.clamp(-kMaxFlingVelocity, kMaxFlingVelocity)).then((_) {
dispatchOnScrollEnd();
}); });
} }
} }
......
...@@ -48,14 +48,11 @@ void set scrollOffset(double value) { ...@@ -48,14 +48,11 @@ void set scrollOffset(double value) {
} }
Future fling(double velocity) { Future fling(double velocity) {
Offset velocityOffset = scrollDirection == Axis.vertical return scrollableState.fling(velocity);
? new Offset(0.0, velocity)
: new Offset(velocity, 0.0);
return scrollableState.fling(velocityOffset);
} }
void main() { void main() {
test('ScrollableList snap scrolling, fling(-0.8)', () { test('ScrollableList snap scrolling, fling(0.8)', () {
testWidgets((WidgetTester tester) { testWidgets((WidgetTester tester) {
tester.pumpWidget(buildFrame()); tester.pumpWidget(buildFrame());
...@@ -65,7 +62,7 @@ void main() { ...@@ -65,7 +62,7 @@ void main() {
Duration dt = const Duration(seconds: 2); Duration dt = const Duration(seconds: 2);
fling(-0.8); fling(0.8);
tester.pump(); // Start the scheduler at 0.0 tester.pump(); // Start the scheduler at 0.0
tester.pump(dt); tester.pump(dt);
expect(scrollOffset, closeTo(200.0, 1.0)); expect(scrollOffset, closeTo(200.0, 1.0));
...@@ -74,7 +71,7 @@ void main() { ...@@ -74,7 +71,7 @@ void main() {
tester.pump(); tester.pump();
expect(scrollOffset, 0.0); expect(scrollOffset, 0.0);
fling(-2.0); fling(2.0);
tester.pump(); tester.pump();
tester.pump(dt); tester.pump(dt);
expect(scrollOffset, closeTo(400.0, 1.0)); expect(scrollOffset, closeTo(400.0, 1.0));
...@@ -83,7 +80,7 @@ void main() { ...@@ -83,7 +80,7 @@ void main() {
tester.pump(); tester.pump();
expect(scrollOffset, 400.0); expect(scrollOffset, 400.0);
fling(0.8); fling(-0.8);
tester.pump(); tester.pump();
tester.pump(dt); tester.pump(dt);
expect(scrollOffset, closeTo(0.0, 1.0)); expect(scrollOffset, closeTo(0.0, 1.0));
...@@ -92,7 +89,7 @@ void main() { ...@@ -92,7 +89,7 @@ void main() {
tester.pump(); tester.pump();
expect(scrollOffset, 800.0); expect(scrollOffset, 800.0);
fling(2.0); fling(-2.0);
tester.pump(); tester.pump();
tester.pump(dt); tester.pump(dt);
expect(scrollOffset, closeTo(200.0, 1.0)); expect(scrollOffset, closeTo(200.0, 1.0));
...@@ -102,7 +99,7 @@ void main() { ...@@ -102,7 +99,7 @@ void main() {
expect(scrollOffset, 800.0); expect(scrollOffset, 800.0);
bool completed = false; bool completed = false;
fling(2.0).then((_) { fling(-2.0).then((_) {
completed = true; completed = true;
expect(scrollOffset, closeTo(200.0, 1.0)); expect(scrollOffset, closeTo(200.0, 1.0));
}); });
......
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