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abdullh.alsoleman
Front-End
Commits
5d8bad74
Commit
5d8bad74
authored
Apr 04, 2017
by
Adam Barth
Committed by
GitHub
Apr 04, 2017
Browse files
Options
Browse Files
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Plain Diff
Add more dartdocs (#9174)
parent
b564b4cc
Changes
11
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11 changed files
with
160 additions
and
59 deletions
+160
-59
cupertino_buttons_demo.dart
...er_gallery/lib/demo/cupertino/cupertino_buttons_demo.dart
+4
-2
cupertino_dialog_demo.dart
...ter_gallery/lib/demo/cupertino/cupertino_dialog_demo.dart
+4
-4
button.dart
packages/flutter/lib/src/cupertino/button.dart
+12
-12
switch.dart
packages/flutter/lib/src/cupertino/switch.dart
+1
-0
thumb_painter.dart
packages/flutter/lib/src/cupertino/thumb_painter.dart
+14
-0
velocity_tracker.dart
packages/flutter/lib/src/gestures/velocity_tracker.dart
+3
-0
colors.dart
packages/flutter/lib/src/material/colors.dart
+71
-39
list_tile.dart
packages/flutter/lib/src/material/list_tile.dart
+2
-2
page.dart
packages/flutter/lib/src/material/page.dart
+5
-0
text_selection.dart
packages/flutter/lib/src/material/text_selection.dart
+1
-0
editable_text.dart
packages/flutter/lib/src/widgets/editable_text.dart
+43
-0
No files found.
examples/flutter_gallery/lib/demo/cupertino/cupertino_buttons_demo.dart
View file @
5d8bad74
...
...
@@ -5,6 +5,8 @@
import
'package:flutter/cupertino.dart'
;
import
'package:flutter/material.dart'
;
const
Color
_kBlue
=
const
Color
(
0xFF007AFF
);
class
CupertinoButtonsDemo
extends
StatefulWidget
{
static
const
String
routeName
=
'/cupertino/buttons'
;
...
...
@@ -55,7 +57,7 @@ class _CupertinoButtonDemoState extends State<CupertinoButtonsDemo> {
new
Padding
(
padding:
const
EdgeInsets
.
all
(
12.0
)),
new
CupertinoButton
(
child:
new
Text
(
'With Background'
),
color:
CupertinoButton
.
kBlue
,
color:
_
kBlue
,
onPressed:
()
{
setState
(()
{
_pressedCount
++;});
}
...
...
@@ -63,7 +65,7 @@ class _CupertinoButtonDemoState extends State<CupertinoButtonsDemo> {
new
Padding
(
padding:
const
EdgeInsets
.
all
(
12.0
)),
new
CupertinoButton
(
child:
new
Text
(
'Disabled'
),
color:
CupertinoButton
.
kBlue
,
color:
_
kBlue
,
onPressed:
null
,
),
],
...
...
examples/flutter_gallery/lib/demo/cupertino/cupertino_dialog_demo.dart
View file @
5d8bad74
...
...
@@ -5,6 +5,8 @@
import
'package:flutter/cupertino.dart'
;
import
'package:flutter/material.dart'
;
const
Color
_kBlue
=
const
Color
(
0xFF007AFF
);
class
CupertinoDialogDemo
extends
StatefulWidget
{
static
const
String
routeName
=
'/cupertino/dialog'
;
...
...
@@ -30,8 +32,6 @@ class _CupertinoDialogDemoState extends State<CupertinoDialogDemo> {
});
}
@override
Widget
build
(
BuildContext
context
)
{
return
new
Scaffold
(
...
...
@@ -44,7 +44,7 @@ class _CupertinoDialogDemoState extends State<CupertinoDialogDemo> {
children:
<
Widget
>
[
new
CupertinoButton
(
child:
new
Text
(
'Alert'
),
color:
CupertinoButton
.
kBlue
,
color:
_
kBlue
,
onPressed:
()
{
showDemoDialog
<
String
>(
context:
context
,
...
...
@@ -68,7 +68,7 @@ class _CupertinoDialogDemoState extends State<CupertinoDialogDemo> {
new
Padding
(
padding:
const
EdgeInsets
.
all
(
8.0
)),
new
CupertinoButton
(
child:
new
Text
(
'Alert with Title'
),
color:
CupertinoButton
.
kBlue
,
color:
_
kBlue
,
padding:
const
EdgeInsets
.
symmetric
(
vertical:
16.0
,
horizontal:
36.0
),
onPressed:
()
{
showDemoDialog
<
String
>(
...
...
packages/flutter/lib/src/cupertino/button.dart
View file @
5d8bad74
...
...
@@ -5,28 +5,34 @@
import
'package:flutter/foundation.dart'
;
import
'package:flutter/widgets.dart'
;
// TODO(xster): move this to a common Cupertino color palette with the next yak.
const
Color
_kBlue
=
const
Color
(
0xFF007AFF
);
const
Color
_kWhite
=
const
Color
(
0xFFFFFFFF
);
const
Color
_kDisabledBackground
=
const
Color
(
0xFFA9A9A9
);
const
Color
_kDisabledForeground
=
const
Color
(
0xFFC4C4C4
);
const
TextStyle
_kButtonTextStyle
=
const
TextStyle
(
fontFamily:
'.SF UI Text'
,
inherit:
false
,
fontSize:
15.0
,
fontWeight:
FontWeight
.
normal
,
color:
CupertinoButton
.
kBlue
,
color:
_
kBlue
,
textBaseline:
TextBaseline
.
alphabetic
,
);
final
TextStyle
_kDisabledButtonTextStyle
=
_kButtonTextStyle
.
copyWith
(
color:
CupertinoButton
.
kDisabledForeground
,
color:
_
kDisabledForeground
,
);
final
TextStyle
_kBackgroundButtonTextStyle
=
_kButtonTextStyle
.
copyWith
(
color:
CupertinoButton
.
kWhite
,
color:
_
kWhite
,
);
const
EdgeInsets
_kButtonPadding
=
const
EdgeInsets
.
all
(
16.0
);
const
EdgeInsets
_kBackgroundButtonPadding
=
const
EdgeInsets
.
symmetric
(
vertical:
16.0
,
horizontal:
64.0
);
/// An iOS
style button.
/// An iOS
-
style button.
///
/// Takes in a text or an icon that fades out and in on touch. May optionally have a
/// background.
...
...
@@ -35,13 +41,7 @@ const EdgeInsets _kBackgroundButtonPadding =
///
/// * <https://developer.apple.com/ios/human-interface-guidelines/ui-controls/buttons/>
class
CupertinoButton
extends
StatefulWidget
{
// TODO(xster): move this to a common Cupertino color palatte with the next yak.
static
const
Color
kBlue
=
const
Color
(
0xFF007AFF
);
static
const
Color
kWhite
=
const
Color
(
0xFFFFFFFF
);
static
const
Color
kDisabledBackground
=
const
Color
(
0xFFA9A9A9
);
static
const
Color
kDisabledForeground
=
const
Color
(
0xFFC4C4C4
);
/// Creates an iOS-style button.
CupertinoButton
({
@required
this
.
child
,
this
.
padding
,
...
...
@@ -156,7 +156,7 @@ class _CupertinoButtonState extends State<CupertinoButton> with SingleTickerProv
decoration:
new
BoxDecoration
(
borderRadius:
const
BorderRadius
.
all
(
const
Radius
.
circular
(
8.0
)),
backgroundColor:
backgroundColor
!=
null
&&
!
enabled
?
CupertinoButton
.
kDisabledBackground
?
_
kDisabledBackground
:
backgroundColor
,
),
child:
new
Padding
(
...
...
packages/flutter/lib/src/cupertino/switch.dart
View file @
5d8bad74
...
...
@@ -25,6 +25,7 @@ import 'thumb_painter.dart';
///
/// * <https://developer.apple.com/ios/human-interface-guidelines/ui-controls/switches/>
class
CupertinoSwitch
extends
StatefulWidget
{
/// Creates an iOS-style switch.
CupertinoSwitch
({
Key
key
,
@required
this
.
value
,
...
...
packages/flutter/lib/src/cupertino/thumb_painter.dart
View file @
5d8bad74
...
...
@@ -6,18 +6,32 @@ import 'package:flutter/painting.dart';
final
MaskFilter
_kShadowMaskFilter
=
new
MaskFilter
.
blur
(
BlurStyle
.
normal
,
BoxShadow
.
convertRadiusToSigma
(
1.0
));
/// Paints an iOS-style slider thumb.
///
/// Used by [CupertinoSwitch] and [CupertinoSlider].
class
CupertinoThumbPainter
{
/// Creates an object that paints an iOS-style slider thumb.
CupertinoThumbPainter
({
this
.
color
:
const
Color
(
0xFFFFFFFF
),
this
.
shadowColor
:
const
Color
(
0x2C000000
),
});
/// The color of the interior of the thumb.
final
Color
color
;
/// The color of the shadow case by the thumb.
final
Color
shadowColor
;
/// Half the default diameter of the thumb.
static
const
double
radius
=
14.0
;
/// The default amount the thumb should be extended horizontally when pressed.
static
const
double
extension
=
7.0
;
/// Paints the thumb onto the given canvas in the given rectangle.
///
/// Consider using [radius] and [extension] when deciding how large a
/// rectangle to use for the thumb.
void
paint
(
Canvas
canvas
,
Rect
rect
)
{
final
RRect
rrect
=
new
RRect
.
fromRectAndRadius
(
rect
,
new
Radius
.
circular
(
rect
.
shortestSide
/
2.0
));
...
...
packages/flutter/lib/src/gestures/velocity_tracker.dart
View file @
5d8bad74
...
...
@@ -147,6 +147,7 @@ class VelocityTracker {
final
List
<
_PointAtTime
>
_samples
=
new
List
<
_PointAtTime
>(
_kHistorySize
);
int
_index
=
0
;
/// Adds a position as the given time to the tracker.
void
addPosition
(
Duration
time
,
Point
position
)
{
_index
+=
1
;
if
(
_index
==
_kHistorySize
)
...
...
@@ -154,6 +155,8 @@ class VelocityTracker {
_samples
[
_index
]
=
new
_PointAtTime
(
position
,
time
);
}
/// Returns an estimate of the velocity of the object being tracked by the
/// tracker given the current information available to the tracker.
VelocityEstimate
getVelocityEstimate
()
{
final
List
<
double
>
x
=
<
double
>[];
final
List
<
double
>
y
=
<
double
>[];
...
...
packages/flutter/lib/src/material/colors.dart
View file @
5d8bad74
...
...
@@ -12,7 +12,7 @@ import 'dart:ui' show Color, hashValues;
/// primary and accent color swatches.
/// * [Colors], which defines all of the standard material design colors.
class
ColorSwatch
extends
Color
{
// Creates a color that has a small table of related colors called a "swatch".
//
/
Creates a color that has a small table of related colors called a "swatch".
const
ColorSwatch
(
int
primary
,
this
.
_swatch
)
:
super
(
primary
);
final
Map
<
int
,
Color
>
_swatch
;
...
...
@@ -48,16 +48,37 @@ class ColorSwatch extends Color {
///
/// * [Colors], which defines all of the standard material colors.
class
MaterialColor
extends
ColorSwatch
{
/// Creates a color swatch with a variety of shades.
const
MaterialColor
(
int
primary
,
Map
<
int
,
Color
>
swatch
)
:
super
(
primary
,
swatch
);
/// The lightest shade.
Color
get
shade50
=>
_swatch
[
50
];
/// The second lightest shade.
Color
get
shade100
=>
_swatch
[
100
];
/// The third lightest shade.
Color
get
shade200
=>
_swatch
[
200
];
/// The fourth lightest shade.
Color
get
shade300
=>
_swatch
[
300
];
/// The fifth lightest shade.
Color
get
shade400
=>
_swatch
[
400
];
/// The default shade.
Color
get
shade500
=>
_swatch
[
500
];
/// The fourth darkest shade.
Color
get
shade600
=>
_swatch
[
600
];
/// The third darkest shade.
Color
get
shade700
=>
_swatch
[
700
];
/// The second darkest shade.
Color
get
shade800
=>
_swatch
[
800
];
/// The darkest shade.
Color
get
shade900
=>
_swatch
[
900
];
}
...
...
@@ -72,11 +93,25 @@ class MaterialColor extends ColorSwatch {
/// See also:
///
/// * [Colors], which defines all of the standard material colors.
/// * <https://material.io/guidelines/style/color.html#color-color-schemes>
class
MaterialAccentColor
extends
ColorSwatch
{
/// Creates a color swatch with a variety of shades appropriate for accent
/// colors.
const
MaterialAccentColor
(
int
primary
,
Map
<
int
,
Color
>
swatch
)
:
super
(
primary
,
swatch
);
/// The lightest shade.
Color
get
shade50
=>
_swatch
[
50
];
/// The second lightest shade.
Color
get
shade100
=>
_swatch
[
100
];
/// The default shade.
Color
get
shade200
=>
_swatch
[
200
];
/// The second darkest shade.
Color
get
shade400
=>
_swatch
[
400
];
/// The darkest shade.
Color
get
shade700
=>
_swatch
[
700
];
}
...
...
@@ -116,7 +151,6 @@ class Colors {
/// Completely invisible.
static
const
Color
transparent
=
const
Color
(
0x00000000
);
/// Completely opaque black.
static
const
Color
black
=
const
Color
(
0xFF000000
);
...
...
@@ -168,7 +202,6 @@ class Colors {
/// Used for the background of disabled raised buttons in light themes.
static
const
Color
black12
=
const
Color
(
0x1F000000
);
/// Completely opaque white.
///
/// This is a good contrasting color for the [ThemeData.primaryColor] in the
...
...
@@ -211,7 +244,6 @@ class Colors {
/// White with 10% opacity.
static
const
Color
white10
=
const
Color
(
0x1AFFFFFF
);
/// The red primary color and swatch.
///
/// ```dart
...
...
@@ -226,7 +258,6 @@ class Colors {
/// * [redAccent], the corresponding accent colors.
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_redPrimaryValue
=
0xFFF44336
;
static
const
MaterialColor
red
=
const
MaterialColor
(
_redPrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -242,6 +273,7 @@ class Colors {
900
:
const
Color
(
0xFFB71C1C
),
},
);
static
const
int
_redPrimaryValue
=
0xFFF44336
;
/// The red accent swatch.
///
...
...
@@ -257,7 +289,6 @@ class Colors {
/// * [red], the corresponding primary colors.
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_redAccentValue
=
0xFFFF5252
;
static
const
MaterialAccentColor
redAccent
=
const
MaterialAccentColor
(
_redAccentValue
,
const
<
int
,
Color
>{
...
...
@@ -267,6 +298,7 @@ class Colors {
700
:
const
Color
(
0xFFD50000
),
},
);
static
const
int
_redAccentValue
=
0xFFFF5252
;
/// The pink primary color and swatch.
///
...
...
@@ -282,7 +314,6 @@ class Colors {
/// * [pinkAccent], the corresponding accent colors.
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_pinkPrimaryValue
=
0xFFE91E63
;
static
const
MaterialColor
pink
=
const
MaterialColor
(
_pinkPrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -298,6 +329,7 @@ class Colors {
900
:
const
Color
(
0xFF880E4F
),
},
);
static
const
int
_pinkPrimaryValue
=
0xFFE91E63
;
/// The pink accent color swatch.
///
...
...
@@ -313,7 +345,6 @@ class Colors {
/// * [pink], the corresponding primary colors.
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_pinkAccentPrimaryValue
=
0xFFFF4081
;
static
const
MaterialAccentColor
pinkAccent
=
const
MaterialAccentColor
(
_pinkAccentPrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -323,6 +354,7 @@ class Colors {
700
:
const
Color
(
0xFFC51162
),
},
);
static
const
int
_pinkAccentPrimaryValue
=
0xFFFF4081
;
/// The purple primary color and swatch.
///
...
...
@@ -338,7 +370,6 @@ class Colors {
/// * [purpleAccent], the corresponding accent colors.
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_purplePrimaryValue
=
0xFF9C27B0
;
static
const
MaterialColor
purple
=
const
MaterialColor
(
_purplePrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -354,6 +385,7 @@ class Colors {
900
:
const
Color
(
0xFF4A148C
),
},
);
static
const
int
_purplePrimaryValue
=
0xFF9C27B0
;
/// The purple accent color and swatch.
///
...
...
@@ -369,7 +401,6 @@ class Colors {
/// * [purple], the corresponding primary colors.
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_purpleAccentPrimaryValue
=
0xFFE040FB
;
static
const
MaterialAccentColor
purpleAccent
=
const
MaterialAccentColor
(
_purpleAccentPrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -379,6 +410,7 @@ class Colors {
700
:
const
Color
(
0xFFAA00FF
),
},
);
static
const
int
_purpleAccentPrimaryValue
=
0xFFE040FB
;
/// The deep purple primary color and swatch.
///
...
...
@@ -394,7 +426,6 @@ class Colors {
/// * [deepPurpleAccent], the corresponding accent colors.
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_deepPurplePrimaryValue
=
0xFF673AB7
;
static
const
MaterialColor
deepPurple
=
const
MaterialColor
(
_deepPurplePrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -410,6 +441,7 @@ class Colors {
900
:
const
Color
(
0xFF311B92
),
},
);
static
const
int
_deepPurplePrimaryValue
=
0xFF673AB7
;
/// The deep purple accent color and swatch.
///
...
...
@@ -425,7 +457,6 @@ class Colors {
/// * [deepPurple], the corresponding primary colors.
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_deepPurpleAccentPrimaryValue
=
0xFF7C4DFF
;
static
const
MaterialAccentColor
deepPurpleAccent
=
const
MaterialAccentColor
(
_deepPurpleAccentPrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -435,6 +466,7 @@ class Colors {
700
:
const
Color
(
0xFF6200EA
),
},
);
static
const
int
_deepPurpleAccentPrimaryValue
=
0xFF7C4DFF
;
/// The indigo primary color and swatch.
///
...
...
@@ -450,7 +482,6 @@ class Colors {
/// * [indigoAccent], the corresponding accent colors.
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_indigoPrimaryValue
=
0xFF3F51B5
;
static
const
MaterialColor
indigo
=
const
MaterialColor
(
_indigoPrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -466,6 +497,7 @@ class Colors {
900
:
const
Color
(
0xFF1A237E
),
},
);
static
const
int
_indigoPrimaryValue
=
0xFF3F51B5
;
/// The indigo accent color and swatch.
///
...
...
@@ -481,7 +513,6 @@ class Colors {
/// * [indigo], the corresponding primary colors.
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_indigoAccentPrimaryValue
=
0xFF536DFE
;
static
const
MaterialAccentColor
indigoAccent
=
const
MaterialAccentColor
(
_indigoAccentPrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -491,6 +522,7 @@ class Colors {
700
:
const
Color
(
0xFF304FFE
),
},
);
static
const
int
_indigoAccentPrimaryValue
=
0xFF536DFE
;
/// The blue primary color and swatch.
///
...
...
@@ -506,7 +538,6 @@ class Colors {
/// * [blueAccent], the corresponding accent colors.
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_bluePrimaryValue
=
0xFF2196F3
;
static
const
MaterialColor
blue
=
const
MaterialColor
(
_bluePrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -522,6 +553,7 @@ class Colors {
900
:
const
Color
(
0xFF0D47A1
),
},
);
static
const
int
_bluePrimaryValue
=
0xFF2196F3
;
/// The blue accent color and swatch.
///
...
...
@@ -537,7 +569,6 @@ class Colors {
/// * [blue], the corresponding primary colors.
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_blueAccentPrimaryValue
=
0xFF448AFF
;
static
const
MaterialAccentColor
blueAccent
=
const
MaterialAccentColor
(
_blueAccentPrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -547,6 +578,7 @@ class Colors {
700
:
const
Color
(
0xFF2962FF
),
},
);
static
const
int
_blueAccentPrimaryValue
=
0xFF448AFF
;
/// The light blue primary color and swatch.
///
...
...
@@ -562,7 +594,6 @@ class Colors {
/// * [lightBlueAccent], the corresponding accent colors.
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_lightBluePrimaryValue
=
0xFF03A9F4
;
static
const
MaterialColor
lightBlue
=
const
MaterialColor
(
_lightBluePrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -578,6 +609,7 @@ class Colors {
900
:
const
Color
(
0xFF01579B
),
},
);
static
const
int
_lightBluePrimaryValue
=
0xFF03A9F4
;
/// The light blue accent swatch.
///
...
...
@@ -593,7 +625,6 @@ class Colors {
/// * [lightBlue], the corresponding primary colors.
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_lightBlueAccentPrimaryValue
=
0xFF40C4FF
;
static
const
MaterialAccentColor
lightBlueAccent
=
const
MaterialAccentColor
(
_lightBlueAccentPrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -603,6 +634,7 @@ class Colors {
700
:
const
Color
(
0xFF0091EA
),
},
);
static
const
int
_lightBlueAccentPrimaryValue
=
0xFF40C4FF
;
/// The cyan primary color and swatch.
///
...
...
@@ -618,7 +650,6 @@ class Colors {
/// * [cyanAccent], the corresponding accent colors.
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_cyanPrimaryValue
=
0xFF00BCD4
;
static
const
MaterialColor
cyan
=
const
MaterialColor
(
_cyanPrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -634,6 +665,7 @@ class Colors {
900
:
const
Color
(
0xFF006064
),
},
);
static
const
int
_cyanPrimaryValue
=
0xFF00BCD4
;
/// The cyan accent color and swatch.
///
...
...
@@ -649,7 +681,6 @@ class Colors {
/// * [cyan], the corresponding primary colors.
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_cyanAccentPrimaryValue
=
0xFF18FFFF
;
static
const
MaterialAccentColor
cyanAccent
=
const
MaterialAccentColor
(
_cyanAccentPrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -659,6 +690,7 @@ class Colors {
700
:
const
Color
(
0xFF00B8D4
),
},
);
static
const
int
_cyanAccentPrimaryValue
=
0xFF18FFFF
;
/// The teal primary color and swatch.
///
...
...
@@ -674,7 +706,6 @@ class Colors {
/// * [tealAccent], the corresponding accent colors.
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_tealPrimaryValue
=
0xFF009688
;
static
const
MaterialColor
teal
=
const
MaterialColor
(
_tealPrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -690,6 +721,7 @@ class Colors {
900
:
const
Color
(
0xFF004D40
),
},
);
static
const
int
_tealPrimaryValue
=
0xFF009688
;
/// The teal accent color and swatch.
///
...
...
@@ -705,7 +737,6 @@ class Colors {
/// * [teal], the corresponding primary colors.
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_tealAccentPrimaryValue
=
0xFF64FFDA
;
static
const
MaterialAccentColor
tealAccent
=
const
MaterialAccentColor
(
_tealAccentPrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -715,6 +746,7 @@ class Colors {
700
:
const
Color
(
0xFF00BFA5
),
},
);
static
const
int
_tealAccentPrimaryValue
=
0xFF64FFDA
;
/// The green primary color and swatch.
///
...
...
@@ -730,7 +762,6 @@ class Colors {
/// * [greenAccent], the corresponding accent colors.
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_greenPrimaryValue
=
0xFF4CAF50
;
static
const
MaterialColor
green
=
const
MaterialColor
(
_greenPrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -746,6 +777,7 @@ class Colors {
900
:
const
Color
(
0xFF1B5E20
),
},
);
static
const
int
_greenPrimaryValue
=
0xFF4CAF50
;
/// The green accent color and swatch.
///
...
...
@@ -761,7 +793,6 @@ class Colors {
/// * [green], the corresponding primary colors.
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_greenAccentPrimaryValue
=
0xFF69F0AE
;
static
const
MaterialAccentColor
greenAccent
=
const
MaterialAccentColor
(
_greenAccentPrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -771,6 +802,7 @@ class Colors {
700
:
const
Color
(
0xFF00C853
),
},
);
static
const
int
_greenAccentPrimaryValue
=
0xFF69F0AE
;
/// The light green primary color and swatch.
///
...
...
@@ -786,7 +818,6 @@ class Colors {
/// * [lightGreenAccent], the corresponding accent colors.
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_lightGreenPrimaryValue
=
0xFF8BC34A
;
static
const
MaterialColor
lightGreen
=
const
MaterialColor
(
_lightGreenPrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -802,6 +833,7 @@ class Colors {
900
:
const
Color
(
0xFF33691E
),
},
);
static
const
int
_lightGreenPrimaryValue
=
0xFF8BC34A
;
/// The light green accent color and swatch.
///
...
...
@@ -817,7 +849,6 @@ class Colors {
/// * [lightGreen], the corresponding primary colors.
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_lightGreenAccentPrimaryValue
=
0xFFB2FF59
;
static
const
MaterialAccentColor
lightGreenAccent
=
const
MaterialAccentColor
(
_lightGreenAccentPrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -827,6 +858,7 @@ class Colors {
700
:
const
Color
(
0xFF64DD17
),
},
);
static
const
int
_lightGreenAccentPrimaryValue
=
0xFFB2FF59
;
/// The lime primary color and swatch.
///
...
...
@@ -842,7 +874,6 @@ class Colors {
/// * [limeAccent], the corresponding accent colors.
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_limePrimaryValue
=
0xFFCDDC39
;
static
const
MaterialColor
lime
=
const
MaterialColor
(
_limePrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -858,6 +889,7 @@ class Colors {
900
:
const
Color
(
0xFF827717
),
},
);
static
const
int
_limePrimaryValue
=
0xFFCDDC39
;
/// The lime accent primary color and swatch.
///
...
...
@@ -873,7 +905,6 @@ class Colors {
/// * [lime], the corresponding primary colors.
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_limeAccentPrimaryValue
=
0xFFEEFF41
;
static
const
MaterialAccentColor
limeAccent
=
const
MaterialAccentColor
(
_limeAccentPrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -883,6 +914,7 @@ class Colors {
700
:
const
Color
(
0xFFAEEA00
),
},
);
static
const
int
_limeAccentPrimaryValue
=
0xFFEEFF41
;
/// The yellow primary color and swatch.
///
...
...
@@ -898,7 +930,6 @@ class Colors {
/// * [yellowAccentAccent], the corresponding accent colors.
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_yellowPrimaryValue
=
0xFFFFEB3B
;
static
const
MaterialColor
yellow
=
const
MaterialColor
(
_yellowPrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -914,6 +945,7 @@ class Colors {
900
:
const
Color
(
0xFFF57F17
),
},
);
static
const
int
_yellowPrimaryValue
=
0xFFFFEB3B
;
/// The yellow accent color and swatch.
///
...
...
@@ -929,7 +961,6 @@ class Colors {
/// * [yellow], the corresponding primary colors.
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_yellowAccentPrimaryValue
=
0xFFFFFF00
;
static
const
MaterialAccentColor
yellowAccent
=
const
MaterialAccentColor
(
_yellowAccentPrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -939,6 +970,7 @@ class Colors {
700
:
const
Color
(
0xFFFFD600
),
},
);
static
const
int
_yellowAccentPrimaryValue
=
0xFFFFFF00
;
/// The amber primary color and swatch.
///
...
...
@@ -954,7 +986,6 @@ class Colors {
/// * [amberAccent], the corresponding accent colors.
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_amberPrimaryValue
=
0xFFFFC107
;
static
const
MaterialColor
amber
=
const
MaterialColor
(
_amberPrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -970,6 +1001,7 @@ class Colors {
900
:
const
Color
(
0xFFFF6F00
),
},
);
static
const
int
_amberPrimaryValue
=
0xFFFFC107
;
/// The amber accent color and swatch.
///
...
...
@@ -985,7 +1017,6 @@ class Colors {
/// * [amber], the corresponding primary colors.
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_amberAccentPrimaryValue
=
0xFFFFD740
;
static
const
MaterialAccentColor
amberAccent
=
const
MaterialAccentColor
(
_amberAccentPrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -995,6 +1026,7 @@ class Colors {
700
:
const
Color
(
0xFFFFAB00
),
},
);
static
const
int
_amberAccentPrimaryValue
=
0xFFFFD740
;
/// The orange primary color and swatch.
///
...
...
@@ -1010,7 +1042,6 @@ class Colors {
/// * [orangeAccent], the corresponding accent colors.
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_orangePrimaryValue
=
0xFFFF9800
;
static
const
MaterialColor
orange
=
const
MaterialColor
(
_orangePrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -1026,6 +1057,7 @@ class Colors {
900
:
const
Color
(
0xFFE65100
),
},
);
static
const
int
_orangePrimaryValue
=
0xFFFF9800
;
/// The orange accent color and swatch.
///
...
...
@@ -1041,7 +1073,6 @@ class Colors {
/// * [orange], the corresponding primary colors.
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_orangeAccentPrimaryValue
=
0xFFFFAB40
;
static
const
MaterialAccentColor
orangeAccent
=
const
MaterialAccentColor
(
_orangeAccentPrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -1051,6 +1082,7 @@ class Colors {
700
:
const
Color
(
0xFFFF6D00
),
},
);
static
const
int
_orangeAccentPrimaryValue
=
0xFFFFAB40
;
/// The deep orange primary color and swatch.
///
...
...
@@ -1066,7 +1098,6 @@ class Colors {
/// * [deepOrangeAccent], the corresponding accent colors.
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_deepOrangePrimaryValue
=
0xFFFF5722
;
static
const
MaterialColor
deepOrange
=
const
MaterialColor
(
_deepOrangePrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -1082,6 +1113,7 @@ class Colors {
900
:
const
Color
(
0xFFBF360C
),
},
);
static
const
int
_deepOrangePrimaryValue
=
0xFFFF5722
;
/// The deep orange accent color and swatch.
///
...
...
@@ -1097,7 +1129,6 @@ class Colors {
/// * [deepOrange], the corresponding primary colors.
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_deepOrangeAccentPrimaryValue
=
0xFFFF6E40
;
static
const
MaterialAccentColor
deepOrangeAccent
=
const
MaterialAccentColor
(
_deepOrangeAccentPrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -1107,6 +1138,7 @@ class Colors {
700
:
const
Color
(
0xFFDD2C00
),
},
);
static
const
int
_deepOrangeAccentPrimaryValue
=
0xFFFF6E40
;
/// The brown primary color and swatch.
///
...
...
@@ -1123,7 +1155,6 @@ class Colors {
///
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_brownPrimaryValue
=
0xFF795548
;
static
const
MaterialColor
brown
=
const
MaterialColor
(
_brownPrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -1139,6 +1170,7 @@ class Colors {
900
:
const
Color
(
0xFF3E2723
),
},
);
static
const
int
_brownPrimaryValue
=
0xFF795548
;
/// The grey primary color and swatch.
///
...
...
@@ -1160,7 +1192,6 @@ class Colors {
///
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_greyPrimaryValue
=
0xFF9E9E9E
;
static
const
MaterialColor
grey
=
const
MaterialColor
(
_greyPrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -1178,6 +1209,7 @@ class Colors {
900
:
const
Color
(
0xFF212121
),
},
);
static
const
int
_greyPrimaryValue
=
0xFF9E9E9E
;
/// The blue-grey primary color and swatch.
///
...
...
@@ -1194,7 +1226,6 @@ class Colors {
///
/// * [Theme.of], which allows you to select colors from the current theme
/// rather than hard-coding colors in your build methods.
static
const
int
_blueGreyPrimaryValue
=
0xFF607D8B
;
static
const
MaterialColor
blueGrey
=
const
MaterialColor
(
_blueGreyPrimaryValue
,
const
<
int
,
Color
>{
...
...
@@ -1210,6 +1241,7 @@ class Colors {
900
:
const
Color
(
0xFF263238
),
},
);
static
const
int
_blueGreyPrimaryValue
=
0xFF607D8B
;
/// The material design primary color swatches (except grey).
static
const
List
<
MaterialColor
>
primaries
=
const
<
MaterialColor
>[
...
...
packages/flutter/lib/src/material/list_tile.dart
View file @
5d8bad74
...
...
@@ -40,10 +40,10 @@ enum MaterialListType {
/// text style, which is a little smaller than the theme's [TextTheme.subhead]
/// text style, which is used by default.
enum
ListTileStyle
{
// Use a title font that's appropriate for a [ListTile] in a list.
//
/
Use a title font that's appropriate for a [ListTile] in a list.
list
,
// Use a title font that's appropriate for a [ListTile] that appears in a [Drawer].
//
/
Use a title font that's appropriate for a [ListTile] that appears in a [Drawer].
drawer
,
}
...
...
packages/flutter/lib/src/material/page.dart
View file @
5d8bad74
...
...
@@ -75,6 +75,11 @@ class MaterialPageRoute<T> extends PageRoute<T> {
/// Builds the primary contents of the route.
final
WidgetBuilder
builder
;
/// Whether this route is a full-screen dialog.
///
/// Prevents [startPopGesture] from poping the route using an edge swipe on
/// iOS.
final
bool
fullscreenDialog
;
@override
...
...
packages/flutter/lib/src/material/text_selection.dart
View file @
5d8bad74
...
...
@@ -196,4 +196,5 @@ class _MaterialTextSelectionControls extends TextSelectionControls {
}
}
/// Text selection controls that follow the Material Design specification.
final
TextSelectionControls
materialTextSelectionControls
=
new
_MaterialTextSelectionControls
();
packages/flutter/lib/src/widgets/editable_text.dart
View file @
5d8bad74
...
...
@@ -23,27 +23,70 @@ export 'package:flutter/services.dart' show TextEditingValue, TextSelection, Tex
const
Duration
_kCursorBlinkHalfPeriod
=
const
Duration
(
milliseconds:
500
);
/// A controller for an editable text field.
///
/// Whenever the user modifies a text field with an associated
/// [TextEditingController], the text field updates [value] and the controller
/// notifies its listeners. Listeners can then read the [text] and [selection]
/// properties to learn what the user has typed or how the selection has been
/// updated.
///
/// Similarly, if you modify the [text] or [selection] properties, the text
/// field will be notified and will update itself appropriately.
///
/// A [TextEditingController] can also be used to provide an initial value for a
/// text field. If you build a text field with a controller that already has
/// [text], the text field will use that text as its initial value.
///
/// See also:
///
/// * [TextField], which is a Material Design text field that can be controlled
/// with a [TextEditingController].
/// * [EditableText], which is a raw region of editable text that can be
/// controlled with a [TextEditingController].
class
TextEditingController
extends
ValueNotifier
<
TextEditingValue
>
{
/// Creates a controller for an editable text field.
///
/// This constructor treats a null [text] argument as if it were the empty
/// string.
TextEditingController
({
String
text
})
:
super
(
text
==
null
?
TextEditingValue
.
empty
:
new
TextEditingValue
(
text:
text
));
/// Creates a controller for an editiable text field from an initial [TextEditingValue].
///
/// This constructor treats a null [value] argument as if it were
/// [TextEditingValue.empty].
TextEditingController
.
fromValue
(
TextEditingValue
value
)
:
super
(
value
??
TextEditingValue
.
empty
);
/// The current string the user is editing.
String
get
text
=>
value
.
text
;
set
text
(
String
newText
)
{
value
=
value
.
copyWith
(
text:
newText
,
composing:
TextRange
.
empty
);
}
/// The currently selected [text].
///
/// If the selection is collapsed, then this property gives the offset of the
/// cursor within the text.
TextSelection
get
selection
=>
value
.
selection
;
set
selection
(
TextSelection
newSelection
)
{
value
=
value
.
copyWith
(
selection:
newSelection
,
composing:
TextRange
.
empty
);
}
/// Set the [value] to empty.
///
/// After calling this function, [text] will be the empty string and the
/// selection will be invalid.
void
clear
()
{
value
=
TextEditingValue
.
empty
;
}
/// Set the composing region to an empty range.
///
/// The composing region is the range of text that is still being composed.
/// Calling this function indicates that the user is done composing that
/// region.
void
clearComposing
()
{
value
=
value
.
copyWith
(
composing:
TextRange
.
empty
);
}
...
...
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