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abdullh.alsoleman
Front-End
Commits
452c30d9
Commit
452c30d9
authored
Aug 07, 2015
by
Viktor Lidholt
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Adds perspective projection to Node3D in sprites
parent
91115929
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1
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15 additions
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2 deletions
+15
-2
node3d.dart
packages/flutter/example/game/lib/node3d.dart
+15
-2
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packages/flutter/example/game/lib/node3d.dart
View file @
452c30d9
...
...
@@ -20,12 +20,25 @@ class Node3D extends Node {
invalidateTransformMatrix
();
}
double
_projectionDepth
=
500.0
;
double
get
projectionDepth
=>
_projectionDepth
;
set
projectionDepth
(
double
projectionDepth
)
{
_projectionDepth
=
projectionDepth
;
invalidateTransformMatrix
();
}
Matrix4
computeTransformMatrix
()
{
// Apply normal 2d transforms
Matrix4
matrix
=
super
.
computeTransformMatrix
();
matrix
.
translate
(
0.0
,
0.0
,
500.0
);
// Apply perspective projection
Matrix4
projection
=
new
Matrix4
(
1.0
,
0.0
,
0.0
,
0.0
,
0.0
,
1.0
,
0.0
,
0.0
,
0.0
,
0.0
,
1.0
,
-
1.0
/
_projectionDepth
,
0.0
,
0.0
,
0.0
,
1.0
);
matrix
=
matrix
.
multiply
(
projection
);
// Rotate around x and y axis
matrix
.
rotateY
(
radians
(
_rotationY
));
...
...
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