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abdullh.alsoleman
Front-End
Commits
3e27b9b3
Commit
3e27b9b3
authored
Oct 27, 2015
by
Adam Barth
Browse files
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Merge pull request #1825 from abarth/tap_tracker
Make TapTracker and TapGesture private classes
parents
d6dc9d47
3fc05b79
Changes
3
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Showing
3 changed files
with
159 additions
and
170 deletions
+159
-170
gestures.dart
packages/flutter/lib/gestures.dart
+0
-1
double_tap.dart
packages/flutter/lib/src/gestures/double_tap.dart
+0
-161
tap.dart
packages/flutter/lib/src/gestures/tap.dart
+159
-8
No files found.
packages/flutter/lib/gestures.dart
View file @
3e27b9b3
...
...
@@ -8,7 +8,6 @@ library gestures;
export
'src/gestures/arena.dart'
;
export
'src/gestures/constants.dart'
;
export
'src/gestures/drag.dart'
;
export
'src/gestures/double_tap.dart'
;
export
'src/gestures/events.dart'
;
export
'src/gestures/long_press.dart'
;
export
'src/gestures/pointer_router.dart'
;
...
...
packages/flutter/lib/src/gestures/double_tap.dart
deleted
100644 → 0
View file @
d6dc9d47
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import
'dart:async'
;
import
'arena.dart'
;
import
'constants.dart'
;
import
'events.dart'
;
import
'recognizer.dart'
;
import
'tap.dart'
;
class
DoubleTapGestureRecognizer
extends
DisposableArenaMember
{
DoubleTapGestureRecognizer
({
this
.
router
,
this
.
onDoubleTap
});
// Implementation notes:
// The double tap recognizer can be in one of four states. There's no
// explicit enum for the states, because they are already captured by
// the state of existing fields. Specifically:
// Waiting on first tap: In this state, the _trackers list is empty, and
// _firstTap is null.
// First tap in progress: In this state, the _trackers list contains all
// the states for taps that have begun but not completed. This list can
// have more than one entry if two pointers begin to tap.
// Waiting on second tap: In this state, one of the in-progress taps has
// completed successfully. The _trackers list is again empty, and
// _firstTap records the successful tap.
// Second tap in progress: Much like the "first tap in progress" state, but
// _firstTap is non-null. If a tap completes successfully while in this
// state, the callback is invoked and the state is reset.
// There are various other scenarios that cause the state to reset:
// - All in-progress taps are rejected (by time, distance, pointercancel, etc)
// - The long timer between taps expires
// - The gesture arena decides we have been rejected wholesale
PointerRouter
router
;
GestureTapCallback
onDoubleTap
;
Timer
_doubleTapTimer
;
TapTracker
_firstTap
;
final
Map
<
int
,
TapTracker
>
_trackers
=
new
Map
<
int
,
TapTracker
>();
void
addPointer
(
PointerInputEvent
event
)
{
// Ignore out-of-bounds second taps
if
(
_firstTap
!=
null
&&
!
_firstTap
.
isWithinTolerance
(
event
,
kDoubleTapTouchSlop
))
return
;
_stopDoubleTapTimer
();
TapTracker
tracker
=
new
TapTracker
(
event:
event
,
entry:
GestureArena
.
instance
.
add
(
event
.
pointer
,
this
)
);
_trackers
[
event
.
pointer
]
=
tracker
;
tracker
.
startTrackingPointer
(
router
,
handleEvent
);
}
void
handleEvent
(
PointerInputEvent
event
)
{
TapTracker
tracker
=
_trackers
[
event
.
pointer
];
assert
(
tracker
!=
null
);
if
(
event
.
type
==
'pointerup'
)
{
if
(
_firstTap
==
null
)
_registerFirstTap
(
tracker
);
else
_registerSecondTap
(
tracker
);
}
else
if
(
event
.
type
==
'pointermove'
&&
!
tracker
.
isWithinTolerance
(
event
,
kTouchSlop
))
{
_reject
(
tracker
);
}
else
if
(
event
.
type
==
'pointercancel'
)
{
_reject
(
tracker
);
}
}
void
acceptGesture
(
int
pointer
)
{}
void
rejectGesture
(
int
pointer
)
{
TapTracker
tracker
=
_trackers
[
pointer
];
// If tracker isn't in the list, check if this is the first tap tracker
if
(
tracker
==
null
&&
_firstTap
!=
null
&&
_firstTap
.
pointer
==
pointer
)
tracker
=
_firstTap
;
// If tracker is still null, we rejected ourselves already
if
(
tracker
!=
null
)
_reject
(
tracker
);
}
void
_reject
(
TapTracker
tracker
)
{
_trackers
.
remove
(
tracker
.
pointer
);
tracker
.
entry
.
resolve
(
GestureDisposition
.
rejected
);
_freezeTracker
(
tracker
);
// If the first tap is in progress, and we've run out of taps to track,
// reset won't have any work to do. But if we're in the second tap, we need
// to clear intermediate state.
if
(
_firstTap
!=
null
&&
(
_trackers
.
isEmpty
||
tracker
==
_firstTap
))
_reset
();
}
void
dispose
()
{
_reset
();
router
=
null
;
}
void
_reset
()
{
_stopDoubleTapTimer
();
if
(
_firstTap
!=
null
)
{
// Note, order is important below in order for the resolve -> reject logic
// to work properly
TapTracker
tracker
=
_firstTap
;
_firstTap
=
null
;
_reject
(
tracker
);
GestureArena
.
instance
.
release
(
tracker
.
pointer
);
}
_clearTrackers
();
}
void
_registerFirstTap
(
TapTracker
tracker
)
{
_startDoubleTapTimer
();
GestureArena
.
instance
.
hold
(
tracker
.
pointer
);
// Note, order is important below in order for the clear -> reject logic to
// work properly.
_freezeTracker
(
tracker
);
_trackers
.
remove
(
tracker
.
pointer
);
_clearTrackers
();
_firstTap
=
tracker
;
}
void
_registerSecondTap
(
TapTracker
tracker
)
{
_firstTap
.
entry
.
resolve
(
GestureDisposition
.
accepted
);
tracker
.
entry
.
resolve
(
GestureDisposition
.
accepted
);
_freezeTracker
(
tracker
);
_trackers
.
remove
(
tracker
.
pointer
);
if
(
onDoubleTap
!=
null
)
onDoubleTap
();
_reset
();
}
void
_clearTrackers
()
{
List
<
TapTracker
>
localTrackers
=
new
List
<
TapTracker
>.
from
(
_trackers
.
values
);
for
(
TapTracker
tracker
in
localTrackers
)
_reject
(
tracker
);
assert
(
_trackers
.
isEmpty
);
}
void
_freezeTracker
(
TapTracker
tracker
)
{
tracker
.
stopTrackingPointer
(
router
,
handleEvent
);
}
void
_startDoubleTapTimer
()
{
_doubleTapTimer
??=
new
Timer
(
kDoubleTapTimeout
,
()
=>
_reset
());
}
void
_stopDoubleTapTimer
()
{
if
(
_doubleTapTimer
!=
null
)
{
_doubleTapTimer
.
cancel
();
_doubleTapTimer
=
null
;
}
}
}
packages/flutter/lib/src/gestures/tap.dart
View file @
3e27b9b3
...
...
@@ -2,6 +2,7 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import
'dart:async'
;
import
'dart:ui'
as
ui
;
import
'arena.dart'
;
...
...
@@ -66,9 +67,9 @@ class TapGestureRecognizer extends PrimaryPointerGestureRecognizer {
/// TapTracker helps track individual tap sequences as part of a
/// larger gesture.
class
TapTracker
{
class
_
TapTracker
{
TapTracker
({
PointerInputEvent
event
,
this
.
entry
})
_
TapTracker
({
PointerInputEvent
event
,
this
.
entry
})
:
pointer
=
event
.
pointer
,
_initialPosition
=
event
.
position
,
_isTrackingPointer
=
false
{
...
...
@@ -109,9 +110,9 @@ enum TapResolution {
/// TapGesture represents a full gesture resulting from a single tap
/// sequence. Tap gestures are passive, meaning that they will not
/// pre-empt any other arena member in play.
class
TapGesture
extends
TapTracker
{
class
_TapGesture
extends
_
TapTracker
{
TapGesture
({
this
.
gestureRecognizer
,
PointerInputEvent
event
})
_
TapGesture
({
this
.
gestureRecognizer
,
PointerInputEvent
event
})
:
super
(
event:
event
)
{
entry
=
GestureArena
.
instance
.
add
(
event
.
pointer
,
gestureRecognizer
);
_wonArena
=
false
;
...
...
@@ -175,11 +176,11 @@ class MultiTapGestureRecognizer extends DisposableArenaMember {
GestureTapCallback
onTapDown
;
GestureTapCallback
onTapCancel
;
Map
<
int
,
TapGesture
>
_gestureMap
=
new
Map
<
int
,
TapGesture
>();
Map
<
int
,
_TapGesture
>
_gestureMap
=
new
Map
<
int
,
_
TapGesture
>();
void
addPointer
(
PointerInputEvent
event
)
{
assert
(!
_gestureMap
.
containsKey
(
event
.
pointer
));
_gestureMap
[
event
.
pointer
]
=
new
TapGesture
(
_gestureMap
[
event
.
pointer
]
=
new
_
TapGesture
(
gestureRecognizer:
this
,
event:
event
);
...
...
@@ -209,8 +210,8 @@ class MultiTapGestureRecognizer extends DisposableArenaMember {
}
void
dispose
()
{
List
<
TapGesture
>
localGestures
=
new
List
<
TapGesture
>.
from
(
_gestureMap
.
values
);
for
(
TapGesture
gesture
in
localGestures
)
List
<
_TapGesture
>
localGestures
=
new
List
<
_
TapGesture
>.
from
(
_gestureMap
.
values
);
for
(
_
TapGesture
gesture
in
localGestures
)
gesture
.
cancel
();
// Rejection of each gesture should cause it to be removed from our map
assert
(
_gestureMap
.
isEmpty
);
...
...
@@ -218,3 +219,153 @@ class MultiTapGestureRecognizer extends DisposableArenaMember {
}
}
class
DoubleTapGestureRecognizer
extends
DisposableArenaMember
{
DoubleTapGestureRecognizer
({
this
.
router
,
this
.
onDoubleTap
});
// Implementation notes:
// The double tap recognizer can be in one of four states. There's no
// explicit enum for the states, because they are already captured by
// the state of existing fields. Specifically:
// Waiting on first tap: In this state, the _trackers list is empty, and
// _firstTap is null.
// First tap in progress: In this state, the _trackers list contains all
// the states for taps that have begun but not completed. This list can
// have more than one entry if two pointers begin to tap.
// Waiting on second tap: In this state, one of the in-progress taps has
// completed successfully. The _trackers list is again empty, and
// _firstTap records the successful tap.
// Second tap in progress: Much like the "first tap in progress" state, but
// _firstTap is non-null. If a tap completes successfully while in this
// state, the callback is invoked and the state is reset.
// There are various other scenarios that cause the state to reset:
// - All in-progress taps are rejected (by time, distance, pointercancel, etc)
// - The long timer between taps expires
// - The gesture arena decides we have been rejected wholesale
PointerRouter
router
;
GestureTapCallback
onDoubleTap
;
Timer
_doubleTapTimer
;
_TapTracker
_firstTap
;
final
Map
<
int
,
_TapTracker
>
_trackers
=
new
Map
<
int
,
_TapTracker
>();
void
addPointer
(
PointerInputEvent
event
)
{
// Ignore out-of-bounds second taps
if
(
_firstTap
!=
null
&&
!
_firstTap
.
isWithinTolerance
(
event
,
kDoubleTapTouchSlop
))
return
;
_stopDoubleTapTimer
();
_TapTracker
tracker
=
new
_TapTracker
(
event:
event
,
entry:
GestureArena
.
instance
.
add
(
event
.
pointer
,
this
)
);
_trackers
[
event
.
pointer
]
=
tracker
;
tracker
.
startTrackingPointer
(
router
,
handleEvent
);
}
void
handleEvent
(
PointerInputEvent
event
)
{
_TapTracker
tracker
=
_trackers
[
event
.
pointer
];
assert
(
tracker
!=
null
);
if
(
event
.
type
==
'pointerup'
)
{
if
(
_firstTap
==
null
)
_registerFirstTap
(
tracker
);
else
_registerSecondTap
(
tracker
);
}
else
if
(
event
.
type
==
'pointermove'
&&
!
tracker
.
isWithinTolerance
(
event
,
kTouchSlop
))
{
_reject
(
tracker
);
}
else
if
(
event
.
type
==
'pointercancel'
)
{
_reject
(
tracker
);
}
}
void
acceptGesture
(
int
pointer
)
{}
void
rejectGesture
(
int
pointer
)
{
_TapTracker
tracker
=
_trackers
[
pointer
];
// If tracker isn't in the list, check if this is the first tap tracker
if
(
tracker
==
null
&&
_firstTap
!=
null
&&
_firstTap
.
pointer
==
pointer
)
tracker
=
_firstTap
;
// If tracker is still null, we rejected ourselves already
if
(
tracker
!=
null
)
_reject
(
tracker
);
}
void
_reject
(
_TapTracker
tracker
)
{
_trackers
.
remove
(
tracker
.
pointer
);
tracker
.
entry
.
resolve
(
GestureDisposition
.
rejected
);
_freezeTracker
(
tracker
);
// If the first tap is in progress, and we've run out of taps to track,
// reset won't have any work to do. But if we're in the second tap, we need
// to clear intermediate state.
if
(
_firstTap
!=
null
&&
(
_trackers
.
isEmpty
||
tracker
==
_firstTap
))
_reset
();
}
void
dispose
()
{
_reset
();
router
=
null
;
}
void
_reset
()
{
_stopDoubleTapTimer
();
if
(
_firstTap
!=
null
)
{
// Note, order is important below in order for the resolve -> reject logic
// to work properly
_TapTracker
tracker
=
_firstTap
;
_firstTap
=
null
;
_reject
(
tracker
);
GestureArena
.
instance
.
release
(
tracker
.
pointer
);
}
_clearTrackers
();
}
void
_registerFirstTap
(
_TapTracker
tracker
)
{
_startDoubleTapTimer
();
GestureArena
.
instance
.
hold
(
tracker
.
pointer
);
// Note, order is important below in order for the clear -> reject logic to
// work properly.
_freezeTracker
(
tracker
);
_trackers
.
remove
(
tracker
.
pointer
);
_clearTrackers
();
_firstTap
=
tracker
;
}
void
_registerSecondTap
(
_TapTracker
tracker
)
{
_firstTap
.
entry
.
resolve
(
GestureDisposition
.
accepted
);
tracker
.
entry
.
resolve
(
GestureDisposition
.
accepted
);
_freezeTracker
(
tracker
);
_trackers
.
remove
(
tracker
.
pointer
);
if
(
onDoubleTap
!=
null
)
onDoubleTap
();
_reset
();
}
void
_clearTrackers
()
{
List
<
_TapTracker
>
localTrackers
=
new
List
<
_TapTracker
>.
from
(
_trackers
.
values
);
for
(
_TapTracker
tracker
in
localTrackers
)
_reject
(
tracker
);
assert
(
_trackers
.
isEmpty
);
}
void
_freezeTracker
(
_TapTracker
tracker
)
{
tracker
.
stopTrackingPointer
(
router
,
handleEvent
);
}
void
_startDoubleTapTimer
()
{
_doubleTapTimer
??=
new
Timer
(
kDoubleTapTimeout
,
()
=>
_reset
());
}
void
_stopDoubleTapTimer
()
{
if
(
_doubleTapTimer
!=
null
)
{
_doubleTapTimer
.
cancel
();
_doubleTapTimer
=
null
;
}
}
}
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