Commit 32bbbc64 authored by Phil Quitslund's avatar Phil Quitslund

Merge pull request #3738 from pq/annotate_literals_3

Last literals get their types.
parents 8da98105 98ef5839
...@@ -181,7 +181,7 @@ class CalculationManager { ...@@ -181,7 +181,7 @@ class CalculationManager {
SendPort sender = message.sendPort; SendPort sender = message.sendPort;
Calculator calculator = new Calculator( Calculator calculator = new Calculator(
onProgressListener: (double completed, double total) { onProgressListener: (double completed, double total) {
sender.send([ completed, total ]); sender.send(<double>[ completed, total ]);
}, },
onResultListener: (String result) { onResultListener: (String result) {
sender.send(result); sender.send(result);
......
...@@ -31,7 +31,7 @@ class _DataTableDemoState extends State<DataTableDemo> { ...@@ -31,7 +31,7 @@ class _DataTableDemoState extends State<DataTableDemo> {
int _sortColumnIndex; int _sortColumnIndex;
bool _sortAscending = true; bool _sortAscending = true;
final List<Desert> _deserts = [ final List<Desert> _deserts = <Desert>[
new Desert('Frozen yogurt', 159, 6.0, 24, 4.0, 87, 14, 1), new Desert('Frozen yogurt', 159, 6.0, 24, 4.0, 87, 14, 1),
new Desert('Ice cream sandwich', 237, 9.0, 37, 4.3, 129, 8, 1), new Desert('Ice cream sandwich', 237, 9.0, 37, 4.3, 129, 8, 1),
new Desert('Eclair', 262, 16.0, 24, 6.0, 337, 6, 7), new Desert('Eclair', 262, 16.0, 24, 6.0, 337, 6, 7),
......
...@@ -380,7 +380,7 @@ class _JumpingJackSide extends Node { ...@@ -380,7 +380,7 @@ class _JumpingJackSide extends Node {
void animateJumping() { void animateJumping() {
actions.stopAll(); actions.stopAll();
actions.run(new ActionSequence([ actions.run(new ActionSequence(<Action>[
_createPoseAction(null, 0, 0.5), _createPoseAction(null, 0, 0.5),
new ActionCallFunction(_animateJumpingLoop) new ActionCallFunction(_animateJumpingLoop)
])); ]));
......
...@@ -386,7 +386,7 @@ class Sun extends Node { ...@@ -386,7 +386,7 @@ class Sun extends Node {
if (active) { if (active) {
for (Ray ray in _rays) { for (Ray ray in _rays) {
actions.run(new ActionSequence([ actions.run(new ActionSequence(<Action>[
new ActionDelay(1.5), new ActionDelay(1.5),
new ActionTween( new ActionTween(
(double a) => ray.opacity = a, (double a) => ray.opacity = a,
...@@ -427,7 +427,7 @@ class Ray extends Sprite { ...@@ -427,7 +427,7 @@ class Ray extends Sprite {
double scaleTime = randomSignedDouble() * 2.0 + 4.0; double scaleTime = randomSignedDouble() * 2.0 + 4.0;
actions.run(new ActionRepeatForever( actions.run(new ActionRepeatForever(
new ActionSequence([ new ActionSequence(<Action>[
new ActionTween((double a) => scaleX = a, scaleX, scaleX * 0.5, scaleTime), new ActionTween((double a) => scaleX = a, scaleX, scaleX * 0.5, scaleTime),
new ActionTween((double a) => scaleX = a, scaleX * 0.5, scaleX, scaleTime) new ActionTween((double a) => scaleX = a, scaleX * 0.5, scaleX, scaleTime)
]) ])
......
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