Unverified Commit 114150b7 authored by Emmanuel Garcia's avatar Emmanuel Garcia Committed by GitHub

Don't add x86 nor x64 when building a local engine in debug mode (#44302)

parent d2e87a5d
...@@ -220,7 +220,7 @@ class FlutterPlugin implements Plugin<Project> { ...@@ -220,7 +220,7 @@ class FlutterPlugin implements Plugin<Project> {
List<String> platforms = getTargetPlatforms().collect() List<String> platforms = getTargetPlatforms().collect()
// Debug mode includes x86 and x64, which are commonly used in emulators. // Debug mode includes x86 and x64, which are commonly used in emulators.
if (flutterBuildMode == "debug") { if (flutterBuildMode == "debug" && !useLocalEngine()) {
platforms.add("android-x86") platforms.add("android-x86")
platforms.add("android-x64") platforms.add("android-x64")
} }
......
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