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abdullh.alsoleman
Front-End
Commits
111a7d01
Unverified
Commit
111a7d01
authored
Aug 23, 2022
by
hellohuanlin
Committed by
GitHub
Aug 23, 2022
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[platform_view]retry launch if it fails to launch for xcuitest (#110030)
parent
129fa769
Changes
1
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23 additions
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7 deletions
+23
-7
PlatformViewUITests.m
..._view_tests/ios/PlatformViewUITests/PlatformViewUITests.m
+23
-7
No files found.
dev/integration_tests/ios_platform_view_tests/ios/PlatformViewUITests/PlatformViewUITests.m
View file @
111a7d01
...
...
@@ -26,16 +26,32 @@ static const CGFloat kStandardTimeOut = 60.0;
[
super
setUp
];
self
.
continueAfterFailure
=
NO
;
// Retry launching the app if it fails to launch.
// This is trying to fix a "failed to terminate" failure, which is likely a bug in Xcode.
// The solution is based on https://stackoverflow.com/questions/41872848/xctests-failing-to-launch-app-in-simulator-intermittently
int
remainingLaunchCount
=
10
;
while
(
true
)
{
self
.
app
=
[[
XCUIApplication
alloc
]
init
];
[
self
.
app
launch
];
remainingLaunchCount
-=
1
;
[
NSThread
sleepForTimeInterval
:
3
];
if
(
self
.
app
.
exists
)
{
// success launch
break
;
}
if
(
remainingLaunchCount
>
0
)
{
NSLog
(
@"Retry launch with remaining launch count %d"
,
remainingLaunchCount
);
[
self
.
app
terminate
];
[
NSThread
sleepForTimeInterval
:
3
];
continue
;
}
NSLog
(
@"Failed to launch"
);
}
}
-
(
void
)
tearDown
{
// This is trying to fix a "failed to terminate" failure, which is likely a bug in Xcode.
// In theory the terminate call is not necessary, but many has encountered this similar
// issue, and fixed it by terminating the app and relaunching it if needed for each test.
// Here we simply try terminating the app in tearDown, but if it does not work,
// then alternative solution is to terminate and relaunch the app.
[
self
.
app
terminate
];
[
super
tearDown
];
}
...
...
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