// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

import 'package:flutter/foundation.dart';

import 'framework.dart';

/// Builds a [Widget] when given a concrete value of a [ValueListenable<T>].
///
/// If the `child` parameter provided to the [ValueListenableBuilder] is not
/// null, the same `child` widget is passed back to this [ValueWidgetBuilder]
/// and should typically be incorporated in the returned widget tree.
///
/// See also:
///
///  * [ValueListenableBuilder], a widget which invokes this builder each time
///    a [ValueListenable] changes value.
typedef ValueWidgetBuilder<T> = Widget Function(BuildContext context, T value, Widget? child);

/// A widget whose content stays synced with a [ValueListenable].
///
/// Given a [ValueListenable<T>] and a [builder] which builds widgets from
/// concrete values of `T`, this class will automatically register itself as a
/// listener of the [ValueListenable] and call the [builder] with updated values
/// when the value changes.
///
/// {@youtube 560 315 https://www.youtube.com/watch?v=s-ZG-jS5QHQ}
///
/// ## Performance optimizations
///
/// If your [builder] function contains a subtree that does not depend on the
/// value of the [ValueListenable], it's more efficient to build that subtree
/// once instead of rebuilding it on every animation tick.
///
/// If you pass the pre-built subtree as the [child] parameter, the
/// [ValueListenableBuilder] will pass it back to your [builder] function so
/// that you can incorporate it into your build.
///
/// Using this pre-built child is entirely optional, but can improve
/// performance significantly in some cases and is therefore a good practice.
///
/// {@tool snippet}
///
/// This sample shows how you could use a [ValueListenableBuilder] instead of
/// setting state on the whole [Scaffold] in the default `flutter create` app.
///
/// ```dart
/// class MyHomePage extends StatefulWidget {
///   const MyHomePage({super.key, required this.title});
///   final String title;
///
///   @override
///   State<MyHomePage> createState() => _MyHomePageState();
/// }
///
/// class _MyHomePageState extends State<MyHomePage> {
///   final ValueNotifier<int> _counter = ValueNotifier<int>(0);
///   final Widget goodJob = const Text('Good job!');
///   @override
///   Widget build(BuildContext context) {
///     return Scaffold(
///       appBar: AppBar(
///         title: Text(widget.title)
///       ),
///       body: Center(
///         child: Column(
///           mainAxisAlignment: MainAxisAlignment.center,
///           children: <Widget>[
///             const Text('You have pushed the button this many times:'),
///             ValueListenableBuilder<int>(
///               builder: (BuildContext context, int value, Widget? child) {
///                 // This builder will only get called when the _counter
///                 // is updated.
///                 return Row(
///                   mainAxisAlignment: MainAxisAlignment.spaceEvenly,
///                   children: <Widget>[
///                     Text('$value'),
///                     child!,
///                   ],
///                 );
///               },
///               valueListenable: _counter,
///               // The child parameter is most helpful if the child is
///               // expensive to build and does not depend on the value from
///               // the notifier.
///               child: goodJob,
///             )
///           ],
///         ),
///       ),
///       floatingActionButton: FloatingActionButton(
///         child: const Icon(Icons.plus_one),
///         onPressed: () => _counter.value += 1,
///       ),
///     );
///   }
/// }
/// ```
/// {@end-tool}
///
/// See also:
///
///  * [AnimatedBuilder], which also triggers rebuilds from a [Listenable]
///    without passing back a specific value from a [ValueListenable].
///  * [NotificationListener], which lets you rebuild based on [Notification]
///    coming from its descendant widgets rather than a [ValueListenable] that
///    you have a direct reference to.
///  * [StreamBuilder], where a builder can depend on a [Stream] rather than
///    a [ValueListenable] for more advanced use cases.
class ValueListenableBuilder<T> extends StatefulWidget {
  /// Creates a [ValueListenableBuilder].
  ///
  /// The [child] is optional but is good practice to use if part of the widget
  /// subtree does not depend on the value of the [valueListenable].
  const ValueListenableBuilder({
    super.key,
    required this.valueListenable,
    required this.builder,
    this.child,
  });

  /// The [ValueListenable] whose value you depend on in order to build.
  ///
  /// This widget does not ensure that the [ValueListenable]'s value is not
  /// null, therefore your [builder] may need to handle null values.
  final ValueListenable<T> valueListenable;

  /// A [ValueWidgetBuilder] which builds a widget depending on the
  /// [valueListenable]'s value.
  ///
  /// Can incorporate a [valueListenable] value-independent widget subtree
  /// from the [child] parameter into the returned widget tree.
  final ValueWidgetBuilder<T> builder;

  /// A [valueListenable]-independent widget which is passed back to the [builder].
  ///
  /// This argument is optional and can be null if the entire widget subtree the
  /// [builder] builds depends on the value of the [valueListenable]. For
  /// example, in the case where the [valueListenable] is a [String] and the
  /// [builder] returns a [Text] widget with the current [String] value, there
  /// would be no useful [child].
  final Widget? child;

  @override
  State<StatefulWidget> createState() => _ValueListenableBuilderState<T>();
}

class _ValueListenableBuilderState<T> extends State<ValueListenableBuilder<T>> {
  late T value;

  @override
  void initState() {
    super.initState();
    value = widget.valueListenable.value;
    widget.valueListenable.addListener(_valueChanged);
  }

  @override
  void didUpdateWidget(ValueListenableBuilder<T> oldWidget) {
    super.didUpdateWidget(oldWidget);
    if (oldWidget.valueListenable != widget.valueListenable) {
      oldWidget.valueListenable.removeListener(_valueChanged);
      value = widget.valueListenable.value;
      widget.valueListenable.addListener(_valueChanged);
    }
  }

  @override
  void dispose() {
    widget.valueListenable.removeListener(_valueChanged);
    super.dispose();
  }

  void _valueChanged() {
    setState(() { value = widget.valueListenable.value; });
  }

  @override
  Widget build(BuildContext context) {
    return widget.builder(context, value, widget.child);
  }
}
