// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

import 'package:flutter/foundation.dart';

import 'constants.dart';
import 'drag_details.dart';
import 'events.dart';
import 'recognizer.dart';
import 'velocity_tracker.dart';

export 'dart:ui' show PointerDeviceKind;

export 'package:flutter/foundation.dart' show DiagnosticPropertiesBuilder;

export 'drag.dart' show DragEndDetails, DragUpdateDetails;
export 'drag_details.dart' show DragDownDetails, DragStartDetails, DragUpdateDetails, GestureDragDownCallback, GestureDragStartCallback, GestureDragUpdateCallback;
export 'events.dart' show PointerDownEvent, PointerEvent, PointerPanZoomStartEvent;
export 'recognizer.dart' show DragStartBehavior;
export 'velocity_tracker.dart' show VelocityEstimate, VelocityTracker;

enum _DragState {
  ready,
  possible,
  accepted,
}

/// {@template flutter.gestures.monodrag.GestureDragEndCallback}
/// Signature for when a pointer that was previously in contact with the screen
/// and moving is no longer in contact with the screen.
///
/// The velocity at which the pointer was moving when it stopped contacting
/// the screen is available in the `details`.
/// {@endtemplate}
///
/// Used by [DragGestureRecognizer.onEnd].
typedef GestureDragEndCallback = void Function(DragEndDetails details);

/// Signature for when the pointer that previously triggered a
/// [GestureDragDownCallback] did not complete.
///
/// Used by [DragGestureRecognizer.onCancel].
typedef GestureDragCancelCallback = void Function();

/// Signature for a function that builds a [VelocityTracker].
///
/// Used by [DragGestureRecognizer.velocityTrackerBuilder].
typedef GestureVelocityTrackerBuilder = VelocityTracker Function(PointerEvent event);

/// Recognizes movement.
///
/// In contrast to [MultiDragGestureRecognizer], [DragGestureRecognizer]
/// recognizes a single gesture sequence for all the pointers it watches, which
/// means that the recognizer has at most one drag sequence active at any given
/// time regardless of how many pointers are in contact with the screen.
///
/// [DragGestureRecognizer] is not intended to be used directly. Instead,
/// consider using one of its subclasses to recognize specific types for drag
/// gestures.
///
/// [DragGestureRecognizer] competes on pointer events only when it has at
/// least one non-null callback. If it has no callbacks, it is a no-op.
///
/// See also:
///
///  * [HorizontalDragGestureRecognizer], for left and right drags.
///  * [VerticalDragGestureRecognizer], for up and down drags.
///  * [PanGestureRecognizer], for drags that are not locked to a single axis.
abstract class DragGestureRecognizer extends OneSequenceGestureRecognizer {
  /// Initialize the object.
  ///
  /// {@macro flutter.gestures.GestureRecognizer.supportedDevices}
  DragGestureRecognizer({
    super.debugOwner,
    this.dragStartBehavior = DragStartBehavior.start,
    this.multitouchDragStrategy = MultitouchDragStrategy.latestPointer,
    this.velocityTrackerBuilder = _defaultBuilder,
    this.onlyAcceptDragOnThreshold = false,
    super.supportedDevices,
    AllowedButtonsFilter? allowedButtonsFilter,
  }) : super(allowedButtonsFilter: allowedButtonsFilter ?? _defaultButtonAcceptBehavior);

  static VelocityTracker _defaultBuilder(PointerEvent event) => VelocityTracker.withKind(event.kind);

  // Accept the input if, and only if, [kPrimaryButton] is pressed.
  static bool _defaultButtonAcceptBehavior(int buttons) => buttons == kPrimaryButton;

  /// Configure the behavior of offsets passed to [onStart].
  ///
  /// If set to [DragStartBehavior.start], the [onStart] callback will be called
  /// with the position of the pointer at the time this gesture recognizer won
  /// the arena. If [DragStartBehavior.down], [onStart] will be called with
  /// the position of the first detected down event for the pointer. When there
  /// are no other gestures competing with this gesture in the arena, there's
  /// no difference in behavior between the two settings.
  ///
  /// For more information about the gesture arena:
  /// https://flutter.dev/docs/development/ui/advanced/gestures#gesture-disambiguation
  ///
  /// By default, the drag start behavior is [DragStartBehavior.start].
  ///
  /// ## Example:
  ///
  /// A [HorizontalDragGestureRecognizer] and a [VerticalDragGestureRecognizer]
  /// compete with each other. A finger presses down on the screen with
  /// offset (500.0, 500.0), and then moves to position (510.0, 500.0) before
  /// the [HorizontalDragGestureRecognizer] wins the arena. With
  /// [dragStartBehavior] set to [DragStartBehavior.down], the [onStart]
  /// callback will be called with position (500.0, 500.0). If it is
  /// instead set to [DragStartBehavior.start], [onStart] will be called with
  /// position (510.0, 500.0).
  DragStartBehavior dragStartBehavior;

  /// {@template flutter.gestures.monodrag.DragGestureRecognizer.multitouchDragStrategy}
  /// Configure the multi-finger drag strategy on multi-touch devices.
  ///
  /// If set to [MultitouchDragStrategy.latestPointer], the drag gesture recognizer
  /// will only track the latest active (accepted by this recognizer) pointer, which
  /// appears to be only one finger dragging.
  ///
  /// If set to [MultitouchDragStrategy.sumAllPointers],
  /// all active pointers will be tracked together and the scrolling offset
  /// is the sum of the offsets of all active pointers
  /// {@endtemplate}
  ///
  /// By default, the strategy is [MultitouchDragStrategy.latestPointer].
  ///
  /// See also:
  ///
  ///  * [MultitouchDragStrategy], which defines two different drag strategies for
  ///  multi-finger drag.
  MultitouchDragStrategy multitouchDragStrategy;

  /// A pointer has contacted the screen with a primary button and might begin
  /// to move.
  ///
  /// The position of the pointer is provided in the callback's `details`
  /// argument, which is a [DragDownDetails] object.
  ///
  /// See also:
  ///
  ///  * [allowedButtonsFilter], which decides which button will be allowed.
  ///  * [DragDownDetails], which is passed as an argument to this callback.
  GestureDragDownCallback? onDown;

  /// {@template flutter.gestures.monodrag.DragGestureRecognizer.onStart}
  /// A pointer has contacted the screen with a primary button and has begun to
  /// move.
  /// {@endtemplate}
  ///
  /// The position of the pointer is provided in the callback's `details`
  /// argument, which is a [DragStartDetails] object. The [dragStartBehavior]
  /// determines this position.
  ///
  /// See also:
  ///
  ///  * [allowedButtonsFilter], which decides which button will be allowed.
  ///  * [DragStartDetails], which is passed as an argument to this callback.
  GestureDragStartCallback? onStart;

  /// {@template flutter.gestures.monodrag.DragGestureRecognizer.onUpdate}
  /// A pointer that is in contact with the screen with a primary button and
  /// moving has moved again.
  /// {@endtemplate}
  ///
  /// The distance traveled by the pointer since the last update is provided in
  /// the callback's `details` argument, which is a [DragUpdateDetails] object.
  ///
  /// If this gesture recognizer recognizes movement on a single axis (a
  /// [VerticalDragGestureRecognizer] or [HorizontalDragGestureRecognizer]),
  /// then `details` will reflect movement only on that axis and its
  /// [DragUpdateDetails.primaryDelta] will be non-null.
  /// If this gesture recognizer recognizes movement in all directions
  /// (a [PanGestureRecognizer]), then `details` will reflect movement on
  /// both axes and its [DragUpdateDetails.primaryDelta] will be null.
  ///
  /// See also:
  ///
  ///  * [allowedButtonsFilter], which decides which button will be allowed.
  ///  * [DragUpdateDetails], which is passed as an argument to this callback.
  GestureDragUpdateCallback? onUpdate;

  /// {@template flutter.gestures.monodrag.DragGestureRecognizer.onEnd}
  /// A pointer that was previously in contact with the screen with a primary
  /// button and moving is no longer in contact with the screen and was moving
  /// at a specific velocity when it stopped contacting the screen.
  /// {@endtemplate}
  ///
  /// The velocity is provided in the callback's `details` argument, which is a
  /// [DragEndDetails] object.
  ///
  /// If this gesture recognizer recognizes movement on a single axis (a
  /// [VerticalDragGestureRecognizer] or [HorizontalDragGestureRecognizer]),
  /// then `details` will reflect movement only on that axis and its
  /// [DragEndDetails.primaryVelocity] will be non-null.
  /// If this gesture recognizer recognizes movement in all directions
  /// (a [PanGestureRecognizer]), then `details` will reflect movement on
  /// both axes and its [DragEndDetails.primaryVelocity] will be null.
  ///
  /// See also:
  ///
  ///  * [allowedButtonsFilter], which decides which button will be allowed.
  ///  * [DragEndDetails], which is passed as an argument to this callback.
  GestureDragEndCallback? onEnd;

  /// The pointer that previously triggered [onDown] did not complete.
  ///
  /// See also:
  ///
  ///  * [allowedButtonsFilter], which decides which button will be allowed.
  GestureDragCancelCallback? onCancel;

  /// The minimum distance an input pointer drag must have moved
  /// to be considered a fling gesture.
  ///
  /// This value is typically compared with the distance traveled along the
  /// scrolling axis. If null then [kTouchSlop] is used.
  double? minFlingDistance;

  /// The minimum velocity for an input pointer drag to be considered fling.
  ///
  /// This value is typically compared with the magnitude of fling gesture's
  /// velocity along the scrolling axis. If null then [kMinFlingVelocity]
  /// is used.
  double? minFlingVelocity;

  /// Fling velocity magnitudes will be clamped to this value.
  ///
  /// If null then [kMaxFlingVelocity] is used.
  double? maxFlingVelocity;

  /// Whether the drag threshold should be met before dispatching any drag callbacks.
  ///
  /// The drag threshold is met when the global distance traveled by a pointer has
  /// exceeded the defined threshold on the relevant axis, i.e. y-axis for the
  /// [VerticalDragGestureRecognizer], x-axis for the [HorizontalDragGestureRecognizer],
  /// and the entire plane for [PanGestureRecognizer]. The threshold for both
  /// [VerticalDragGestureRecognizer] and [HorizontalDragGestureRecognizer] are
  /// calculated by [computeHitSlop], while [computePanSlop] is used for
  /// [PanGestureRecognizer].
  ///
  /// If true, the drag callbacks will only be dispatched when this recognizer has
  /// won the arena and the drag threshold has been met.
  ///
  /// If false, the drag callbacks will be dispatched immediately when this recognizer
  /// has won the arena.
  ///
  /// This value defaults to false.
  bool onlyAcceptDragOnThreshold;

  /// Determines the type of velocity estimation method to use for a potential
  /// drag gesture, when a new pointer is added.
  ///
  /// To estimate the velocity of a gesture, [DragGestureRecognizer] calls
  /// [velocityTrackerBuilder] when it starts to track a new pointer in
  /// [addAllowedPointer], and add subsequent updates on the pointer to the
  /// resulting velocity tracker, until the gesture recognizer stops tracking
  /// the pointer. This allows you to specify a different velocity estimation
  /// strategy for each allowed pointer added, by changing the type of velocity
  /// tracker this [GestureVelocityTrackerBuilder] returns.
  ///
  /// If left unspecified the default [velocityTrackerBuilder] creates a new
  /// [VelocityTracker] for every pointer added.
  ///
  /// See also:
  ///
  ///  * [VelocityTracker], a velocity tracker that uses least squares estimation
  ///    on the 20 most recent pointer data samples. It's a well-rounded velocity
  ///    tracker and is used by default.
  ///  * [IOSScrollViewFlingVelocityTracker], a specialized velocity tracker for
  ///    determining the initial fling velocity for a [Scrollable] on iOS, to
  ///    match the native behavior on that platform.
  GestureVelocityTrackerBuilder velocityTrackerBuilder;

  _DragState _state = _DragState.ready;
  late OffsetPair _initialPosition;
  late OffsetPair _pendingDragOffset;
  Duration? _lastPendingEventTimestamp;

  /// When asserts are enabled, returns the last tracked pending event timestamp
  /// for this recognizer.
  ///
  /// Otherwise, returns null.
  ///
  /// This getter is intended for use in framework unit tests. Applications must
  /// not depend on its value.
  @visibleForTesting
  Duration? get debugLastPendingEventTimestamp {
    Duration? lastPendingEventTimestamp;
    assert(() {
      lastPendingEventTimestamp = _lastPendingEventTimestamp;
      return true;
    }());
    return lastPendingEventTimestamp;
  }

  // The buttons sent by `PointerDownEvent`. If a `PointerMoveEvent` comes with a
  // different set of buttons, the gesture is canceled.
  int? _initialButtons;
  Matrix4? _lastTransform;

  /// Distance moved in the global coordinate space of the screen in drag direction.
  ///
  /// If drag is only allowed along a defined axis, this value may be negative to
  /// differentiate the direction of the drag.
  late double _globalDistanceMoved;

  /// Determines if a gesture is a fling or not based on velocity.
  ///
  /// A fling calls its gesture end callback with a velocity, allowing the
  /// provider of the callback to respond by carrying the gesture forward with
  /// inertia, for example.
  bool isFlingGesture(VelocityEstimate estimate, PointerDeviceKind kind);

  /// Determines if a gesture is a fling or not, and if so its effective velocity.
  ///
  /// A fling calls its gesture end callback with a velocity, allowing the
  /// provider of the callback to respond by carrying the gesture forward with
  /// inertia, for example.
  DragEndDetails? _considerFling(VelocityEstimate estimate, PointerDeviceKind kind);

  Offset _getDeltaForDetails(Offset delta);
  double? _getPrimaryValueFromOffset(Offset value);
  bool _hasSufficientGlobalDistanceToAccept(PointerDeviceKind pointerDeviceKind, double? deviceTouchSlop);
  bool _hasDragThresholdBeenMet = false;

  final Map<int, VelocityTracker> _velocityTrackers = <int, VelocityTracker>{};

  @override
  bool isPointerAllowed(PointerEvent event) {
    if (_initialButtons == null) {
      if (onDown == null &&
          onStart == null &&
          onUpdate == null &&
          onEnd == null &&
          onCancel == null) {
        return false;
      }
    } else {
      // There can be multiple drags simultaneously. Their effects are combined.
      if (event.buttons != _initialButtons) {
        return false;
      }
    }
    return super.isPointerAllowed(event as PointerDownEvent);
  }

  void _addPointer(PointerEvent event) {
    _velocityTrackers[event.pointer] = velocityTrackerBuilder(event);
    if (_state == _DragState.ready) {
      _state = _DragState.possible;
      _initialPosition = OffsetPair(global: event.position, local: event.localPosition);
      _pendingDragOffset = OffsetPair.zero;
      _globalDistanceMoved = 0.0;
      _lastPendingEventTimestamp = event.timeStamp;
      _lastTransform = event.transform;
      _checkDown();
    } else if (_state == _DragState.accepted) {
      resolve(GestureDisposition.accepted);
    }
  }

  @override
  void addAllowedPointer(PointerDownEvent event) {
    super.addAllowedPointer(event);
    if (_state == _DragState.ready) {
      _initialButtons = event.buttons;
    }
    _addPointer(event);
  }

  @override
  void addAllowedPointerPanZoom(PointerPanZoomStartEvent event) {
    super.addAllowedPointerPanZoom(event);
    startTrackingPointer(event.pointer, event.transform);
    if (_state == _DragState.ready) {
      _initialButtons = kPrimaryButton;
    }
    _addPointer(event);
  }

  bool _shouldTrackMoveEvent(int pointer) {
    final bool result;
    switch (multitouchDragStrategy) {
      case MultitouchDragStrategy.sumAllPointers:
        result = true;
      case MultitouchDragStrategy.latestPointer:
        result = _acceptedActivePointers.length <= 1 || pointer == _acceptedActivePointers.last;
    }
    return result;
  }

  @override
  void handleEvent(PointerEvent event) {
    assert(_state != _DragState.ready);
    if (!event.synthesized &&
        (event is PointerDownEvent ||
         event is PointerMoveEvent ||
         event is PointerPanZoomStartEvent ||
         event is PointerPanZoomUpdateEvent)) {
      final VelocityTracker tracker = _velocityTrackers[event.pointer]!;
      if (event is PointerPanZoomStartEvent) {
        tracker.addPosition(event.timeStamp, Offset.zero);
      } else if (event is PointerPanZoomUpdateEvent) {
        tracker.addPosition(event.timeStamp, event.pan);
      } else {
        tracker.addPosition(event.timeStamp, event.localPosition);
      }
    }
    if (event is PointerMoveEvent && event.buttons != _initialButtons) {
      _giveUpPointer(event.pointer);
      return;
    }
    if ((event is PointerMoveEvent || event is PointerPanZoomUpdateEvent)
        && _shouldTrackMoveEvent(event.pointer)) {
      final Offset delta = (event is PointerMoveEvent) ? event.delta : (event as PointerPanZoomUpdateEvent).panDelta;
      final Offset localDelta = (event is PointerMoveEvent) ? event.localDelta : (event as PointerPanZoomUpdateEvent).localPanDelta;
      final Offset position = (event is PointerMoveEvent) ? event.position : (event.position + (event as PointerPanZoomUpdateEvent).pan);
      final Offset localPosition = (event is PointerMoveEvent) ? event.localPosition : (event.localPosition + (event as PointerPanZoomUpdateEvent).localPan);
      if (_state == _DragState.accepted) {
        _checkUpdate(
          sourceTimeStamp: event.timeStamp,
          delta: _getDeltaForDetails(localDelta),
          primaryDelta: _getPrimaryValueFromOffset(localDelta),
          globalPosition: position,
          localPosition: localPosition,
        );
      } else {
        _pendingDragOffset += OffsetPair(local: localDelta, global: delta);
        _lastPendingEventTimestamp = event.timeStamp;
        _lastTransform = event.transform;
        final Offset movedLocally = _getDeltaForDetails(localDelta);
        final Matrix4? localToGlobalTransform = event.transform == null ? null : Matrix4.tryInvert(event.transform!);
        _globalDistanceMoved += PointerEvent.transformDeltaViaPositions(
          transform: localToGlobalTransform,
          untransformedDelta: movedLocally,
          untransformedEndPosition: localPosition
        ).distance * (_getPrimaryValueFromOffset(movedLocally) ?? 1).sign;
        if (_hasSufficientGlobalDistanceToAccept(event.kind, gestureSettings?.touchSlop)) {
          _hasDragThresholdBeenMet = true;
          if (_acceptedActivePointers.contains(event.pointer)) {
            _checkDrag(event.pointer);
          } else {
            resolve(GestureDisposition.accepted);
          }
        }
      }
    }
    if (event is PointerUpEvent || event is PointerCancelEvent || event is PointerPanZoomEndEvent) {
      _giveUpPointer(event.pointer);
    }
  }

  final List<int> _acceptedActivePointers = <int>[];

  @override
  void acceptGesture(int pointer) {
    assert(!_acceptedActivePointers.contains(pointer));
    _acceptedActivePointers.add(pointer);
    if (!onlyAcceptDragOnThreshold || _hasDragThresholdBeenMet) {
      _checkDrag(pointer);
    }
  }

  @override
  void rejectGesture(int pointer) {
    _giveUpPointer(pointer);
  }

  @override
  void didStopTrackingLastPointer(int pointer) {
    assert(_state != _DragState.ready);
    switch (_state) {
      case _DragState.ready:
        break;

      case _DragState.possible:
        resolve(GestureDisposition.rejected);
        _checkCancel();

      case _DragState.accepted:
        _checkEnd(pointer);
    }
    _hasDragThresholdBeenMet = false;
    _velocityTrackers.clear();
    _initialButtons = null;
    _state = _DragState.ready;
  }

  void _giveUpPointer(int pointer) {
    stopTrackingPointer(pointer);
    // If we never accepted the pointer, we reject it since we are no longer
    // interested in winning the gesture arena for it.
    if (!_acceptedActivePointers.remove(pointer)) {
      resolvePointer(pointer, GestureDisposition.rejected);
    }
  }

  void _checkDown() {
    if (onDown != null) {
      final DragDownDetails details = DragDownDetails(
        globalPosition: _initialPosition.global,
        localPosition: _initialPosition.local,
      );
      invokeCallback<void>('onDown', () => onDown!(details));
    }
  }

  void _checkDrag(int pointer) {
    if (_state == _DragState.accepted) {
      return;
    }
    _state = _DragState.accepted;
    final OffsetPair delta = _pendingDragOffset;
    final Duration? timestamp = _lastPendingEventTimestamp;
    final Matrix4? transform = _lastTransform;
    final Offset localUpdateDelta;
    switch (dragStartBehavior) {
      case DragStartBehavior.start:
        _initialPosition = _initialPosition + delta;
        localUpdateDelta = Offset.zero;
      case DragStartBehavior.down:
        localUpdateDelta = _getDeltaForDetails(delta.local);
    }
    _pendingDragOffset = OffsetPair.zero;
    _lastPendingEventTimestamp = null;
    _lastTransform = null;
    _checkStart(timestamp, pointer);
    if (localUpdateDelta != Offset.zero && onUpdate != null) {
      final Matrix4? localToGlobal = transform != null ? Matrix4.tryInvert(transform) : null;
      final Offset correctedLocalPosition = _initialPosition.local + localUpdateDelta;
      final Offset globalUpdateDelta = PointerEvent.transformDeltaViaPositions(
        untransformedEndPosition: correctedLocalPosition,
        untransformedDelta: localUpdateDelta,
        transform: localToGlobal,
      );
      final OffsetPair updateDelta = OffsetPair(local: localUpdateDelta, global: globalUpdateDelta);
      final OffsetPair correctedPosition = _initialPosition + updateDelta; // Only adds delta for down behaviour
      _checkUpdate(
        sourceTimeStamp: timestamp,
        delta: localUpdateDelta,
        primaryDelta: _getPrimaryValueFromOffset(localUpdateDelta),
        globalPosition: correctedPosition.global,
        localPosition: correctedPosition.local,
      );
    }
    // This acceptGesture might have been called only for one pointer, instead
    // of all pointers. Resolve all pointers to `accepted`. This won't cause
    // infinite recursion because an accepted pointer won't be accepted again.
    resolve(GestureDisposition.accepted);
  }

  void _checkStart(Duration? timestamp, int pointer) {
    if (onStart != null) {
      final DragStartDetails details = DragStartDetails(
        sourceTimeStamp: timestamp,
        globalPosition: _initialPosition.global,
        localPosition: _initialPosition.local,
        kind: getKindForPointer(pointer),
      );
      invokeCallback<void>('onStart', () => onStart!(details));
    }
  }

  void _checkUpdate({
    Duration? sourceTimeStamp,
    required Offset delta,
    double? primaryDelta,
    required Offset globalPosition,
    Offset? localPosition,
  }) {
    if (onUpdate != null) {
      final DragUpdateDetails details = DragUpdateDetails(
        sourceTimeStamp: sourceTimeStamp,
        delta: delta,
        primaryDelta: primaryDelta,
        globalPosition: globalPosition,
        localPosition: localPosition,
      );
      invokeCallback<void>('onUpdate', () => onUpdate!(details));
    }
  }

  void _checkEnd(int pointer) {
    if (onEnd == null) {
      return;
    }

    final VelocityTracker tracker = _velocityTrackers[pointer]!;
    final VelocityEstimate? estimate = tracker.getVelocityEstimate();

    DragEndDetails? details;
    final String Function() debugReport;
    if (estimate == null) {
      debugReport = () => 'Could not estimate velocity.';
    } else {
      details = _considerFling(estimate, tracker.kind);
      debugReport = (details != null)
        ? () => '$estimate; fling at ${details!.velocity}.'
        : () => '$estimate; judged to not be a fling.';
    }
    details ??= DragEndDetails(primaryVelocity: 0.0);

    invokeCallback<void>('onEnd', () => onEnd!(details!), debugReport: debugReport);
  }

  void _checkCancel() {
    if (onCancel != null) {
      invokeCallback<void>('onCancel', onCancel!);
    }
  }

  @override
  void dispose() {
    _velocityTrackers.clear();
    super.dispose();
  }
  @override
  void debugFillProperties(DiagnosticPropertiesBuilder properties) {
    super.debugFillProperties(properties);
    properties.add(EnumProperty<DragStartBehavior>('start behavior', dragStartBehavior));
  }
}

/// Recognizes movement in the vertical direction.
///
/// Used for vertical scrolling.
///
/// See also:
///
///  * [HorizontalDragGestureRecognizer], for a similar recognizer but for
///    horizontal movement.
///  * [MultiDragGestureRecognizer], for a family of gesture recognizers that
///    track each touch point independently.
class VerticalDragGestureRecognizer extends DragGestureRecognizer {
  /// Create a gesture recognizer for interactions in the vertical axis.
  ///
  /// {@macro flutter.gestures.GestureRecognizer.supportedDevices}
  VerticalDragGestureRecognizer({
    super.debugOwner,
    super.supportedDevices,
    super.allowedButtonsFilter,
  });

  @override
  bool isFlingGesture(VelocityEstimate estimate, PointerDeviceKind kind) {
    final double minVelocity = minFlingVelocity ?? kMinFlingVelocity;
    final double minDistance = minFlingDistance ?? computeHitSlop(kind, gestureSettings);
    return estimate.pixelsPerSecond.dy.abs() > minVelocity && estimate.offset.dy.abs() > minDistance;
  }

  @override
  DragEndDetails? _considerFling(VelocityEstimate estimate, PointerDeviceKind kind) {
    if (!isFlingGesture(estimate, kind)) {
      return null;
    }
    final double maxVelocity = maxFlingVelocity ?? kMaxFlingVelocity;
    final double dy = clampDouble(estimate.pixelsPerSecond.dy, -maxVelocity, maxVelocity);
    return DragEndDetails(
      velocity: Velocity(pixelsPerSecond: Offset(0, dy)),
      primaryVelocity: dy,
    );
  }

  @override
  bool _hasSufficientGlobalDistanceToAccept(PointerDeviceKind pointerDeviceKind, double? deviceTouchSlop) {
    return _globalDistanceMoved.abs() > computeHitSlop(pointerDeviceKind, gestureSettings);
  }

  @override
  Offset _getDeltaForDetails(Offset delta) => Offset(0.0, delta.dy);

  @override
  double _getPrimaryValueFromOffset(Offset value) => value.dy;

  @override
  String get debugDescription => 'vertical drag';
}

/// Recognizes movement in the horizontal direction.
///
/// Used for horizontal scrolling.
///
/// See also:
///
///  * [VerticalDragGestureRecognizer], for a similar recognizer but for
///    vertical movement.
///  * [MultiDragGestureRecognizer], for a family of gesture recognizers that
///    track each touch point independently.
class HorizontalDragGestureRecognizer extends DragGestureRecognizer {
  /// Create a gesture recognizer for interactions in the horizontal axis.
  ///
  /// {@macro flutter.gestures.GestureRecognizer.supportedDevices}
  HorizontalDragGestureRecognizer({
    super.debugOwner,
    super.supportedDevices,
    super.allowedButtonsFilter,
  });

  @override
  bool isFlingGesture(VelocityEstimate estimate, PointerDeviceKind kind) {
    final double minVelocity = minFlingVelocity ?? kMinFlingVelocity;
    final double minDistance = minFlingDistance ?? computeHitSlop(kind, gestureSettings);
    return estimate.pixelsPerSecond.dx.abs() > minVelocity && estimate.offset.dx.abs() > minDistance;
  }

  @override
  DragEndDetails? _considerFling(VelocityEstimate estimate, PointerDeviceKind kind) {
    if (!isFlingGesture(estimate, kind)) {
      return null;
    }
    final double maxVelocity = maxFlingVelocity ?? kMaxFlingVelocity;
    final double dx = clampDouble(estimate.pixelsPerSecond.dx, -maxVelocity, maxVelocity);
    return DragEndDetails(
      velocity: Velocity(pixelsPerSecond: Offset(dx, 0)),
      primaryVelocity: dx,
    );
  }

  @override
  bool _hasSufficientGlobalDistanceToAccept(PointerDeviceKind pointerDeviceKind, double? deviceTouchSlop) {
    return _globalDistanceMoved.abs() > computeHitSlop(pointerDeviceKind, gestureSettings);
  }

  @override
  Offset _getDeltaForDetails(Offset delta) => Offset(delta.dx, 0.0);

  @override
  double _getPrimaryValueFromOffset(Offset value) => value.dx;

  @override
  String get debugDescription => 'horizontal drag';
}

/// Recognizes movement both horizontally and vertically.
///
/// See also:
///
///  * [ImmediateMultiDragGestureRecognizer], for a similar recognizer that
///    tracks each touch point independently.
///  * [DelayedMultiDragGestureRecognizer], for a similar recognizer that
///    tracks each touch point independently, but that doesn't start until
///    some time has passed.
class PanGestureRecognizer extends DragGestureRecognizer {
  /// Create a gesture recognizer for tracking movement on a plane.
  PanGestureRecognizer({
    super.debugOwner,
    super.supportedDevices,
    super.allowedButtonsFilter,
  });

  @override
  bool isFlingGesture(VelocityEstimate estimate, PointerDeviceKind kind) {
    final double minVelocity = minFlingVelocity ?? kMinFlingVelocity;
    final double minDistance = minFlingDistance ?? computeHitSlop(kind, gestureSettings);
    return estimate.pixelsPerSecond.distanceSquared > minVelocity * minVelocity
        && estimate.offset.distanceSquared > minDistance * minDistance;
  }

  @override
  DragEndDetails? _considerFling(VelocityEstimate estimate, PointerDeviceKind kind) {
    if (!isFlingGesture(estimate, kind)) {
      return null;
    }
    final Velocity velocity = Velocity(pixelsPerSecond: estimate.pixelsPerSecond)
        .clampMagnitude(minFlingVelocity ?? kMinFlingVelocity, maxFlingVelocity ?? kMaxFlingVelocity);
    return DragEndDetails(velocity: velocity);
  }

  @override
  bool _hasSufficientGlobalDistanceToAccept(PointerDeviceKind pointerDeviceKind, double? deviceTouchSlop) {
    return _globalDistanceMoved.abs() > computePanSlop(pointerDeviceKind, gestureSettings);
  }

  @override
  Offset _getDeltaForDetails(Offset delta) => delta;

  @override
  double? _getPrimaryValueFromOffset(Offset value) => null;

  @override
  String get debugDescription => 'pan';
}
