// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

import 'dart:async';
import 'dart:math' as math;

import 'package:flutter/cupertino.dart';
import 'package:flutter/foundation.dart';
import 'package:flutter/gestures.dart';
import 'package:flutter/rendering.dart';
import 'package:flutter/scheduler.dart' show timeDilation;
import 'package:flutter/services.dart';

import 'constants.dart';
import 'debug.dart';
import 'material.dart';
import 'material_state.dart';
import 'slider_theme.dart';
import 'theme.dart';

// Examples can assume:
// int _dollars = 0;
// int _duelCommandment = 1;
// void setState(VoidCallback fn) { }

/// [Slider] uses this callback to paint the value indicator on the overlay.
///
/// Since the value indicator is painted on the Overlay; this method paints the
/// value indicator in a [RenderBox] that appears in the [Overlay].
typedef PaintValueIndicator = void Function(PaintingContext context, Offset offset);

enum _SliderType { material, adaptive }

/// A Material Design slider.
///
/// Used to select from a range of values.
///
/// {@youtube 560 315 https://www.youtube.com/watch?v=ufb4gIPDmEs}
///
/// {@tool dartpad}
/// ![A slider widget, consisting of 5 divisions and showing the default value
/// indicator.](https://flutter.github.io/assets-for-api-docs/assets/material/slider.png)
///
/// The Sliders value is part of the Stateful widget subclass to change the value
/// setState was called.
///
/// ** See code in examples/api/lib/material/slider/slider.0.dart **
/// {@end-tool}
///
/// A slider can be used to select from either a continuous or a discrete set of
/// values. The default is to use a continuous range of values from [min] to
/// [max]. To use discrete values, use a non-null value for [divisions], which
/// indicates the number of discrete intervals. For example, if [min] is 0.0 and
/// [max] is 50.0 and [divisions] is 5, then the slider can take on the
/// discrete values 0.0, 10.0, 20.0, 30.0, 40.0, and 50.0.
///
/// The terms for the parts of a slider are:
///
///  * The "thumb", which is a shape that slides horizontally when the user
///    drags it.
///  * The "track", which is the line that the slider thumb slides along.
///  * The "value indicator", which is a shape that pops up when the user
///    is dragging the thumb to indicate the value being selected.
///  * The "active" side of the slider is the side between the thumb and the
///    minimum value.
///  * The "inactive" side of the slider is the side between the thumb and the
///    maximum value.
///
/// The slider will be disabled if [onChanged] is null or if the range given by
/// [min]..[max] is empty (i.e. if [min] is equal to [max]).
///
/// The slider widget itself does not maintain any state. Instead, when the state
/// of the slider changes, the widget calls the [onChanged] callback. Most
/// widgets that use a slider will listen for the [onChanged] callback and
/// rebuild the slider with a new [value] to update the visual appearance of the
/// slider. To know when the value starts to change, or when it is done
/// changing, set the optional callbacks [onChangeStart] and/or [onChangeEnd].
///
/// By default, a slider will be as wide as possible, centered vertically. When
/// given unbounded constraints, it will attempt to make the track 144 pixels
/// wide (with margins on each side) and will shrink-wrap vertically.
///
/// Requires one of its ancestors to be a [Material] widget.
///
/// Requires one of its ancestors to be a [MediaQuery] widget. Typically, these
/// are introduced by the [MaterialApp] or [WidgetsApp] widget at the top of
/// your application widget tree.
///
/// To determine how it should be displayed (e.g. colors, thumb shape, etc.),
/// a slider uses the [SliderThemeData] available from either a [SliderTheme]
/// widget or the [ThemeData.sliderTheme] a [Theme] widget above it in the
/// widget tree. You can also override some of the colors with the [activeColor]
/// and [inactiveColor] properties, although more fine-grained control of the
/// look is achieved using a [SliderThemeData].
///
/// See also:
///
///  * [SliderTheme] and [SliderThemeData] for information about controlling
///    the visual appearance of the slider.
///  * [Radio], for selecting among a set of explicit values.
///  * [Checkbox] and [Switch], for toggling a particular value on or off.
///  * <https://material.io/design/components/sliders.html>
///  * [MediaQuery], from which the text scale factor is obtained.
class Slider extends StatefulWidget {
  /// Creates a Material Design slider.
  ///
  /// The slider itself does not maintain any state. Instead, when the state of
  /// the slider changes, the widget calls the [onChanged] callback. Most
  /// widgets that use a slider will listen for the [onChanged] callback and
  /// rebuild the slider with a new [value] to update the visual appearance of
  /// the slider.
  ///
  /// * [value] determines currently selected value for this slider.
  /// * [onChanged] is called while the user is selecting a new value for the
  ///   slider.
  /// * [onChangeStart] is called when the user starts to select a new value for
  ///   the slider.
  /// * [onChangeEnd] is called when the user is done selecting a new value for
  ///   the slider.
  ///
  /// You can override some of the colors with the [activeColor] and
  /// [inactiveColor] properties, although more fine-grained control of the
  /// appearance is achieved using a [SliderThemeData].
  const Slider({
    super.key,
    required this.value,
    required this.onChanged,
    this.onChangeStart,
    this.onChangeEnd,
    this.min = 0.0,
    this.max = 1.0,
    this.divisions,
    this.label,
    this.activeColor,
    this.inactiveColor,
    this.thumbColor,
    this.mouseCursor,
    this.semanticFormatterCallback,
    this.focusNode,
    this.autofocus = false,
  }) : _sliderType = _SliderType.material,
       assert(value != null),
       assert(min != null),
       assert(max != null),
       assert(min <= max),
       assert(value >= min && value <= max),
       assert(divisions == null || divisions > 0);

  /// Creates an adaptive [Slider] based on the target platform, following
  /// Material design's
  /// [Cross-platform guidelines](https://material.io/design/platform-guidance/cross-platform-adaptation.html).
  ///
  /// Creates a [CupertinoSlider] if the target platform is iOS or macOS, creates a
  /// Material Design slider otherwise.
  ///
  /// If a [CupertinoSlider] is created, the following parameters are
  /// ignored: [label], [inactiveColor], [semanticFormatterCallback].
  ///
  /// The target platform is based on the current [Theme]: [ThemeData.platform].
  const Slider.adaptive({
    super.key,
    required this.value,
    required this.onChanged,
    this.onChangeStart,
    this.onChangeEnd,
    this.min = 0.0,
    this.max = 1.0,
    this.divisions,
    this.label,
    this.mouseCursor,
    this.activeColor,
    this.inactiveColor,
    this.thumbColor,
    this.semanticFormatterCallback,
    this.focusNode,
    this.autofocus = false,
  }) : _sliderType = _SliderType.adaptive,
       assert(value != null),
       assert(min != null),
       assert(max != null),
       assert(min <= max),
       assert(value >= min && value <= max),
       assert(divisions == null || divisions > 0);

  /// The currently selected value for this slider.
  ///
  /// The slider's thumb is drawn at a position that corresponds to this value.
  final double value;

  /// Called during a drag when the user is selecting a new value for the slider
  /// by dragging.
  ///
  /// The slider passes the new value to the callback but does not actually
  /// change state until the parent widget rebuilds the slider with the new
  /// value.
  ///
  /// If null, the slider will be displayed as disabled.
  ///
  /// The callback provided to onChanged should update the state of the parent
  /// [StatefulWidget] using the [State.setState] method, so that the parent
  /// gets rebuilt; for example:
  ///
  /// {@tool snippet}
  ///
  /// ```dart
  /// Slider(
  ///   value: _duelCommandment.toDouble(),
  ///   min: 1.0,
  ///   max: 10.0,
  ///   divisions: 10,
  ///   label: '$_duelCommandment',
  ///   onChanged: (double newValue) {
  ///     setState(() {
  ///       _duelCommandment = newValue.round();
  ///     });
  ///   },
  /// )
  /// ```
  /// {@end-tool}
  ///
  /// See also:
  ///
  ///  * [onChangeStart] for a callback that is called when the user starts
  ///    changing the value.
  ///  * [onChangeEnd] for a callback that is called when the user stops
  ///    changing the value.
  final ValueChanged<double>? onChanged;

  /// Called when the user starts selecting a new value for the slider.
  ///
  /// This callback shouldn't be used to update the slider [value] (use
  /// [onChanged] for that), but rather to be notified when the user has started
  /// selecting a new value by starting a drag or with a tap.
  ///
  /// The value passed will be the last [value] that the slider had before the
  /// change began.
  ///
  /// {@tool snippet}
  ///
  /// ```dart
  /// Slider(
  ///   value: _duelCommandment.toDouble(),
  ///   min: 1.0,
  ///   max: 10.0,
  ///   divisions: 10,
  ///   label: '$_duelCommandment',
  ///   onChanged: (double newValue) {
  ///     setState(() {
  ///       _duelCommandment = newValue.round();
  ///     });
  ///   },
  ///   onChangeStart: (double startValue) {
  ///     print('Started change at $startValue');
  ///   },
  /// )
  /// ```
  /// {@end-tool}
  ///
  /// See also:
  ///
  ///  * [onChangeEnd] for a callback that is called when the value change is
  ///    complete.
  final ValueChanged<double>? onChangeStart;

  /// Called when the user is done selecting a new value for the slider.
  ///
  /// This callback shouldn't be used to update the slider [value] (use
  /// [onChanged] for that), but rather to know when the user has completed
  /// selecting a new [value] by ending a drag or a click.
  ///
  /// {@tool snippet}
  ///
  /// ```dart
  /// Slider(
  ///   value: _duelCommandment.toDouble(),
  ///   min: 1.0,
  ///   max: 10.0,
  ///   divisions: 10,
  ///   label: '$_duelCommandment',
  ///   onChanged: (double newValue) {
  ///     setState(() {
  ///       _duelCommandment = newValue.round();
  ///     });
  ///   },
  ///   onChangeEnd: (double newValue) {
  ///     print('Ended change on $newValue');
  ///   },
  /// )
  /// ```
  /// {@end-tool}
  ///
  /// See also:
  ///
  ///  * [onChangeStart] for a callback that is called when a value change
  ///    begins.
  final ValueChanged<double>? onChangeEnd;

  /// The minimum value the user can select.
  ///
  /// Defaults to 0.0. Must be less than or equal to [max].
  ///
  /// If the [max] is equal to the [min], then the slider is disabled.
  final double min;

  /// The maximum value the user can select.
  ///
  /// Defaults to 1.0. Must be greater than or equal to [min].
  ///
  /// If the [max] is equal to the [min], then the slider is disabled.
  final double max;

  /// The number of discrete divisions.
  ///
  /// Typically used with [label] to show the current discrete value.
  ///
  /// If null, the slider is continuous.
  final int? divisions;

  /// A label to show above the slider when the slider is active and
  /// [SliderThemeData.showValueIndicator] is satisfied.
  ///
  /// It is used to display the value of a discrete slider, and it is displayed
  /// as part of the value indicator shape.
  ///
  /// The label is rendered using the active [ThemeData]'s [TextTheme.bodyText1]
  /// text style, with the theme data's [ColorScheme.onPrimary] color. The
  /// label's text style can be overridden with
  /// [SliderThemeData.valueIndicatorTextStyle].
  ///
  /// If null, then the value indicator will not be displayed.
  ///
  /// Ignored if this slider is created with [Slider.adaptive].
  ///
  /// See also:
  ///
  ///  * [SliderComponentShape] for how to create a custom value indicator
  ///    shape.
  final String? label;

  /// The color to use for the portion of the slider track that is active.
  ///
  /// The "active" side of the slider is the side between the thumb and the
  /// minimum value.
  ///
  /// Defaults to [SliderThemeData.activeTrackColor] of the current
  /// [SliderTheme].
  ///
  /// Using a [SliderTheme] gives much more fine-grained control over the
  /// appearance of various components of the slider.
  final Color? activeColor;

  /// The color for the inactive portion of the slider track.
  ///
  /// The "inactive" side of the slider is the side between the thumb and the
  /// maximum value.
  ///
  /// Defaults to the [SliderThemeData.inactiveTrackColor] of the current
  /// [SliderTheme].
  ///
  /// Using a [SliderTheme] gives much more fine-grained control over the
  /// appearance of various components of the slider.
  ///
  /// Ignored if this slider is created with [Slider.adaptive].
  final Color? inactiveColor;

  /// The color of the thumb.
  ///
  /// If this color is null:
  /// * [Slider] will use [activeColor].
  /// * [CupertinoSlider] will have a white thumb
  /// (like the native default iOS slider).
  final Color? thumbColor;

  /// {@template flutter.material.slider.mouseCursor}
  /// The cursor for a mouse pointer when it enters or is hovering over the
  /// widget.
  ///
  /// If [mouseCursor] is a [MaterialStateProperty<MouseCursor>],
  /// [MaterialStateProperty.resolve] is used for the following [MaterialState]s:
  ///
  ///  * [MaterialState.dragged].
  ///  * [MaterialState.hovered].
  ///  * [MaterialState.focused].
  ///  * [MaterialState.disabled].
  /// {@endtemplate}
  ///
  /// If null, then the value of [SliderThemeData.mouseCursor] is used. If that
  /// is also null, then [MaterialStateMouseCursor.clickable] is used.
  ///
  /// See also:
  ///
  ///  * [MaterialStateMouseCursor], which can be used to create a [MouseCursor]
  ///    that is also a [MaterialStateProperty<MouseCursor>].
  final MouseCursor? mouseCursor;

  /// The callback used to create a semantic value from a slider value.
  ///
  /// Defaults to formatting values as a percentage.
  ///
  /// This is used by accessibility frameworks like TalkBack on Android to
  /// inform users what the currently selected value is with more context.
  ///
  /// {@tool snippet}
  ///
  /// In the example below, a slider for currency values is configured to
  /// announce a value with a currency label.
  ///
  /// ```dart
  /// Slider(
  ///   value: _dollars.toDouble(),
  ///   min: 20.0,
  ///   max: 330.0,
  ///   label: '$_dollars dollars',
  ///   onChanged: (double newValue) {
  ///     setState(() {
  ///       _dollars = newValue.round();
  ///     });
  ///   },
  ///   semanticFormatterCallback: (double newValue) {
  ///     return '${newValue.round()} dollars';
  ///   }
  ///  )
  /// ```
  /// {@end-tool}
  ///
  /// Ignored if this slider is created with [Slider.adaptive]
  final SemanticFormatterCallback? semanticFormatterCallback;

  /// {@macro flutter.widgets.Focus.focusNode}
  final FocusNode? focusNode;

  /// {@macro flutter.widgets.Focus.autofocus}
  final bool autofocus;

  final _SliderType _sliderType ;

  @override
  State<Slider> createState() => _SliderState();

  @override
  void debugFillProperties(DiagnosticPropertiesBuilder properties) {
    super.debugFillProperties(properties);
    properties.add(DoubleProperty('value', value));
    properties.add(ObjectFlagProperty<ValueChanged<double>>('onChanged', onChanged, ifNull: 'disabled'));
    properties.add(ObjectFlagProperty<ValueChanged<double>>.has('onChangeStart', onChangeStart));
    properties.add(ObjectFlagProperty<ValueChanged<double>>.has('onChangeEnd', onChangeEnd));
    properties.add(DoubleProperty('min', min));
    properties.add(DoubleProperty('max', max));
    properties.add(IntProperty('divisions', divisions));
    properties.add(StringProperty('label', label));
    properties.add(ColorProperty('activeColor', activeColor));
    properties.add(ColorProperty('inactiveColor', inactiveColor));
    properties.add(ObjectFlagProperty<ValueChanged<double>>.has('semanticFormatterCallback', semanticFormatterCallback));
    properties.add(ObjectFlagProperty<FocusNode>.has('focusNode', focusNode));
    properties.add(FlagProperty('autofocus', value: autofocus, ifTrue: 'autofocus'));
  }
}

class _SliderState extends State<Slider> with TickerProviderStateMixin {
  static const Duration enableAnimationDuration = Duration(milliseconds: 75);
  static const Duration valueIndicatorAnimationDuration = Duration(milliseconds: 100);

  // Animation controller that is run when the overlay (a.k.a radial reaction)
  // is shown in response to user interaction.
  late AnimationController overlayController;
  // Animation controller that is run when the value indicator is being shown
  // or hidden.
  late AnimationController valueIndicatorController;
  // Animation controller that is run when enabling/disabling the slider.
  late AnimationController enableController;
  // Animation controller that is run when transitioning between one value
  // and the next on a discrete slider.
  late AnimationController positionController;
  Timer? interactionTimer;

  final GlobalKey _renderObjectKey = GlobalKey();

  // Keyboard mapping for a focused slider.
  static const Map<ShortcutActivator, Intent> _traditionalNavShortcutMap = <ShortcutActivator, Intent>{
      SingleActivator(LogicalKeyboardKey.arrowUp): _AdjustSliderIntent.up(),
      SingleActivator(LogicalKeyboardKey.arrowDown): _AdjustSliderIntent.down(),
      SingleActivator(LogicalKeyboardKey.arrowLeft): _AdjustSliderIntent.left(),
      SingleActivator(LogicalKeyboardKey.arrowRight): _AdjustSliderIntent.right(),
    };

  // Keyboard mapping for a focused slider when using directional navigation.
  // The vertical inputs are not handled to allow navigating out of the slider.
  static const Map<ShortcutActivator, Intent> _directionalNavShortcutMap = <ShortcutActivator, Intent>{
      SingleActivator(LogicalKeyboardKey.arrowLeft): _AdjustSliderIntent.left(),
      SingleActivator(LogicalKeyboardKey.arrowRight): _AdjustSliderIntent.right(),
    };

  // Action mapping for a focused slider.
  late Map<Type, Action<Intent>> _actionMap;

  bool get _enabled => widget.onChanged != null;
  // Value Indicator Animation that appears on the Overlay.
  PaintValueIndicator? paintValueIndicator;

  bool _dragging = false;

  FocusNode? _focusNode;
  FocusNode get focusNode => widget.focusNode ?? _focusNode!;

  @override
  void initState() {
    super.initState();
    overlayController = AnimationController(
      duration: kRadialReactionDuration,
      vsync: this,
    );
    valueIndicatorController = AnimationController(
      duration: valueIndicatorAnimationDuration,
      vsync: this,
    );
    enableController = AnimationController(
      duration: enableAnimationDuration,
      vsync: this,
    );
    positionController = AnimationController(
      duration: Duration.zero,
      vsync: this,
    );
    enableController.value = widget.onChanged != null ? 1.0 : 0.0;
    positionController.value = _unlerp(widget.value);
    _actionMap = <Type, Action<Intent>>{
      _AdjustSliderIntent: CallbackAction<_AdjustSliderIntent>(
        onInvoke: _actionHandler,
      ),
    };
    if (widget.focusNode == null) {
      // Only create a new node if the widget doesn't have one.
      _focusNode ??= FocusNode();
    }
  }

  @override
  void dispose() {
    interactionTimer?.cancel();
    overlayController.dispose();
    valueIndicatorController.dispose();
    enableController.dispose();
    positionController.dispose();
    if (overlayEntry != null) {
      overlayEntry!.remove();
      overlayEntry = null;
    }
    _focusNode?.dispose();
    super.dispose();
  }

  void _handleChanged(double value) {
    assert(widget.onChanged != null);
    final double lerpValue = _lerp(value);
    if (lerpValue != widget.value) {
      widget.onChanged!(lerpValue);
    }
  }

  void _handleDragStart(double value) {
    _dragging = true;
    widget.onChangeStart?.call(_lerp(value));
  }

  void _handleDragEnd(double value) {
    _dragging = false;
    widget.onChangeEnd?.call(_lerp(value));
  }

  void _actionHandler(_AdjustSliderIntent intent) {
    final _RenderSlider renderSlider = _renderObjectKey.currentContext!.findRenderObject()! as _RenderSlider;
    final TextDirection textDirection = Directionality.of(_renderObjectKey.currentContext!);
    switch (intent.type) {
      case _SliderAdjustmentType.right:
        switch (textDirection) {
          case TextDirection.rtl:
            renderSlider.decreaseAction();
            break;
          case TextDirection.ltr:
            renderSlider.increaseAction();
            break;
        }
        break;
      case _SliderAdjustmentType.left:
        switch (textDirection) {
          case TextDirection.rtl:
            renderSlider.increaseAction();
            break;
          case TextDirection.ltr:
            renderSlider.decreaseAction();
            break;
        }
        break;
      case _SliderAdjustmentType.up:
        renderSlider.increaseAction();
        break;
      case _SliderAdjustmentType.down:
        renderSlider.decreaseAction();
        break;
    }
  }

  bool _focused = false;
  void _handleFocusHighlightChanged(bool focused) {
    if (focused != _focused) {
      setState(() { _focused = focused; });
    }
  }

  bool _hovering = false;
  void _handleHoverChanged(bool hovering) {
    if (hovering != _hovering) {
      setState(() { _hovering = hovering; });
    }
  }

  // Returns a number between min and max, proportional to value, which must
  // be between 0.0 and 1.0.
  double _lerp(double value) {
    assert(value >= 0.0);
    assert(value <= 1.0);
    return value * (widget.max - widget.min) + widget.min;
  }

  // Returns a number between 0.0 and 1.0, given a value between min and max.
  double _unlerp(double value) {
    assert(value <= widget.max);
    assert(value >= widget.min);
    return widget.max > widget.min ? (value - widget.min) / (widget.max - widget.min) : 0.0;
  }

  @override
  Widget build(BuildContext context) {
    assert(debugCheckHasMaterial(context));
    assert(debugCheckHasMediaQuery(context));

    switch (widget._sliderType) {
      case _SliderType.material:
        return _buildMaterialSlider(context);

      case _SliderType.adaptive: {
        final ThemeData theme = Theme.of(context);
        assert(theme.platform != null);
        switch (theme.platform) {
          case TargetPlatform.android:
          case TargetPlatform.fuchsia:
          case TargetPlatform.linux:
          case TargetPlatform.windows:
            return _buildMaterialSlider(context);
          case TargetPlatform.iOS:
          case TargetPlatform.macOS:
            return _buildCupertinoSlider(context);
        }
      }
    }
  }

  Widget _buildMaterialSlider(BuildContext context) {
    final ThemeData theme = Theme.of(context);
    SliderThemeData sliderTheme = SliderTheme.of(context);

    // If the widget has active or inactive colors specified, then we plug them
    // in to the slider theme as best we can. If the developer wants more
    // control than that, then they need to use a SliderTheme. The default
    // colors come from the ThemeData.colorScheme. These colors, along with
    // the default shapes and text styles are aligned to the Material
    // Guidelines.

    const double defaultTrackHeight = 4;
    const SliderTrackShape defaultTrackShape = RoundedRectSliderTrackShape();
    const SliderTickMarkShape defaultTickMarkShape = RoundSliderTickMarkShape();
    const SliderComponentShape defaultOverlayShape = RoundSliderOverlayShape();
    const SliderComponentShape defaultThumbShape = RoundSliderThumbShape();
    const SliderComponentShape defaultValueIndicatorShape = RectangularSliderValueIndicatorShape();
    const ShowValueIndicator defaultShowValueIndicator = ShowValueIndicator.onlyForDiscrete;

    // The value indicator's color is not the same as the thumb and active track
    // (which can be defined by activeColor) if the
    // RectangularSliderValueIndicatorShape is used. In all other cases, the
    // value indicator is assumed to be the same as the active color.
    final SliderComponentShape valueIndicatorShape = sliderTheme.valueIndicatorShape ?? defaultValueIndicatorShape;
    final Color valueIndicatorColor;
    if (valueIndicatorShape is RectangularSliderValueIndicatorShape) {
      valueIndicatorColor = sliderTheme.valueIndicatorColor ?? Color.alphaBlend(theme.colorScheme.onSurface.withOpacity(0.60), theme.colorScheme.surface.withOpacity(0.90));
    } else {
      valueIndicatorColor = widget.activeColor ?? sliderTheme.valueIndicatorColor ?? theme.colorScheme.primary;
    }

    sliderTheme = sliderTheme.copyWith(
      trackHeight: sliderTheme.trackHeight ?? defaultTrackHeight,
      activeTrackColor: widget.activeColor ?? sliderTheme.activeTrackColor ?? theme.colorScheme.primary,
      inactiveTrackColor: widget.inactiveColor ?? sliderTheme.inactiveTrackColor ?? theme.colorScheme.primary.withOpacity(0.24),
      disabledActiveTrackColor: sliderTheme.disabledActiveTrackColor ?? theme.colorScheme.onSurface.withOpacity(0.32),
      disabledInactiveTrackColor: sliderTheme.disabledInactiveTrackColor ?? theme.colorScheme.onSurface.withOpacity(0.12),
      activeTickMarkColor: widget.inactiveColor ?? sliderTheme.activeTickMarkColor ?? theme.colorScheme.onPrimary.withOpacity(0.54),
      inactiveTickMarkColor: widget.activeColor ?? sliderTheme.inactiveTickMarkColor ?? theme.colorScheme.primary.withOpacity(0.54),
      disabledActiveTickMarkColor: sliderTheme.disabledActiveTickMarkColor ?? theme.colorScheme.onPrimary.withOpacity(0.12),
      disabledInactiveTickMarkColor: sliderTheme.disabledInactiveTickMarkColor ?? theme.colorScheme.onSurface.withOpacity(0.12),
      thumbColor: widget.thumbColor ?? widget.activeColor ?? sliderTheme.thumbColor ?? theme.colorScheme.primary,
      disabledThumbColor: sliderTheme.disabledThumbColor ?? Color.alphaBlend(theme.colorScheme.onSurface.withOpacity(.38), theme.colorScheme.surface),
      overlayColor: widget.activeColor?.withOpacity(0.12) ?? sliderTheme.overlayColor ?? theme.colorScheme.primary.withOpacity(0.12),
      valueIndicatorColor: valueIndicatorColor,
      trackShape: sliderTheme.trackShape ?? defaultTrackShape,
      tickMarkShape: sliderTheme.tickMarkShape ?? defaultTickMarkShape,
      thumbShape: sliderTheme.thumbShape ?? defaultThumbShape,
      overlayShape: sliderTheme.overlayShape ?? defaultOverlayShape,
      valueIndicatorShape: valueIndicatorShape,
      showValueIndicator: sliderTheme.showValueIndicator ?? defaultShowValueIndicator,
      valueIndicatorTextStyle: sliderTheme.valueIndicatorTextStyle ?? theme.textTheme.bodyText1!.copyWith(
        color: theme.colorScheme.onPrimary,
      ),
    );
    final Set<MaterialState> states = <MaterialState>{
      if (!_enabled) MaterialState.disabled,
      if (_hovering) MaterialState.hovered,
      if (_focused) MaterialState.focused,
      if (_dragging) MaterialState.dragged,
    };
    final MouseCursor effectiveMouseCursor = MaterialStateProperty.resolveAs<MouseCursor?>(widget.mouseCursor, states)
      ?? sliderTheme.mouseCursor?.resolve(states)
      ?? MaterialStateMouseCursor.clickable.resolve(states);

    // This size is used as the max bounds for the painting of the value
    // indicators It must be kept in sync with the function with the same name
    // in range_slider.dart.
    Size screenSize() => MediaQuery.of(context).size;

    VoidCallback? handleDidGainAccessibilityFocus;
    switch (theme.platform) {
      case TargetPlatform.android:
      case TargetPlatform.fuchsia:
      case TargetPlatform.iOS:
      case TargetPlatform.linux:
      case TargetPlatform.macOS:
        break;
      case TargetPlatform.windows:
        handleDidGainAccessibilityFocus = () {
          // Automatically activate the slider when it receives a11y focus.
          if (!focusNode.hasFocus && focusNode.canRequestFocus) {
            focusNode.requestFocus();
          }
        };
        break;
    }

    final Map<ShortcutActivator, Intent> shortcutMap;
    switch (MediaQuery.of(context).navigationMode) {
      case NavigationMode.directional:
        shortcutMap = _directionalNavShortcutMap;
        break;
      case NavigationMode.traditional:
        shortcutMap = _traditionalNavShortcutMap;
        break;
    }

    return Semantics(
      container: true,
      slider: true,
      onDidGainAccessibilityFocus: handleDidGainAccessibilityFocus,
      child: FocusableActionDetector(
        actions: _actionMap,
        shortcuts: shortcutMap,
        focusNode: focusNode,
        autofocus: widget.autofocus,
        enabled: _enabled,
        onShowFocusHighlight: _handleFocusHighlightChanged,
        onShowHoverHighlight: _handleHoverChanged,
        mouseCursor: effectiveMouseCursor,
        child: CompositedTransformTarget(
          link: _layerLink,
          child: _SliderRenderObjectWidget(
            key: _renderObjectKey,
            value: _unlerp(widget.value),
            divisions: widget.divisions,
            label: widget.label,
            sliderTheme: sliderTheme,
            textScaleFactor: MediaQuery.of(context).textScaleFactor,
            screenSize: screenSize(),
            onChanged: (widget.onChanged != null) && (widget.max > widget.min) ? _handleChanged : null,
            onChangeStart: _handleDragStart,
            onChangeEnd: _handleDragEnd,
            state: this,
            semanticFormatterCallback: widget.semanticFormatterCallback,
            hasFocus: _focused,
            hovering: _hovering,
          ),
        ),
      ),
    );
  }

  Widget _buildCupertinoSlider(BuildContext context) {
    // The render box of a slider has a fixed height but takes up the available
    // width. Wrapping the [CupertinoSlider] in this manner will help maintain
    // the same size.
    return SizedBox(
      width: double.infinity,
      child: CupertinoSlider(
        value: widget.value,
        onChanged: widget.onChanged,
        onChangeStart: widget.onChangeStart,
        onChangeEnd: widget.onChangeEnd,
        min: widget.min,
        max: widget.max,
        divisions: widget.divisions,
        activeColor: widget.activeColor,
        thumbColor: widget.thumbColor ?? CupertinoColors.white,
      ),
    );
  }
  final LayerLink _layerLink = LayerLink();

  OverlayEntry? overlayEntry;

  void showValueIndicator() {
    if (overlayEntry == null) {
      overlayEntry = OverlayEntry(
        builder: (BuildContext context) {
          return CompositedTransformFollower(
            link: _layerLink,
            child: _ValueIndicatorRenderObjectWidget(
              state: this,
            ),
          );
        },
      );
      Overlay.of(context)!.insert(overlayEntry!);
    }
  }
}


class _SliderRenderObjectWidget extends LeafRenderObjectWidget {
  const _SliderRenderObjectWidget({
    super.key,
    required this.value,
    required this.divisions,
    required this.label,
    required this.sliderTheme,
    required this.textScaleFactor,
    required this.screenSize,
    required this.onChanged,
    required this.onChangeStart,
    required this.onChangeEnd,
    required this.state,
    required this.semanticFormatterCallback,
    required this.hasFocus,
    required this.hovering,
  });

  final double value;
  final int? divisions;
  final String? label;
  final SliderThemeData sliderTheme;
  final double textScaleFactor;
  final Size screenSize;
  final ValueChanged<double>? onChanged;
  final ValueChanged<double>? onChangeStart;
  final ValueChanged<double>? onChangeEnd;
  final SemanticFormatterCallback? semanticFormatterCallback;
  final _SliderState state;
  final bool hasFocus;
  final bool hovering;

  @override
  _RenderSlider createRenderObject(BuildContext context) {
    return _RenderSlider(
      value: value,
      divisions: divisions,
      label: label,
      sliderTheme: sliderTheme,
      textScaleFactor: textScaleFactor,
      screenSize: screenSize,
      onChanged: onChanged,
      onChangeStart: onChangeStart,
      onChangeEnd: onChangeEnd,
      state: state,
      textDirection: Directionality.of(context),
      semanticFormatterCallback: semanticFormatterCallback,
      platform: Theme.of(context).platform,
      hasFocus: hasFocus,
      hovering: hovering,
    );
  }

  @override
  void updateRenderObject(BuildContext context, _RenderSlider renderObject) {
    renderObject
      // We should update the `divisions` ahead of `value`, because the `value`
      // setter dependent on the `divisions`.
      ..divisions = divisions
      ..value = value
      ..label = label
      ..sliderTheme = sliderTheme
      ..textScaleFactor = textScaleFactor
      ..screenSize = screenSize
      ..onChanged = onChanged
      ..onChangeStart = onChangeStart
      ..onChangeEnd = onChangeEnd
      ..textDirection = Directionality.of(context)
      ..semanticFormatterCallback = semanticFormatterCallback
      ..platform = Theme.of(context).platform
      ..hasFocus = hasFocus
      ..hovering = hovering;
    // Ticker provider cannot change since there's a 1:1 relationship between
    // the _SliderRenderObjectWidget object and the _SliderState object.
  }
}

class _RenderSlider extends RenderBox with RelayoutWhenSystemFontsChangeMixin {
  _RenderSlider({
    required double value,
    required int? divisions,
    required String? label,
    required SliderThemeData sliderTheme,
    required double textScaleFactor,
    required Size screenSize,
    required TargetPlatform platform,
    required ValueChanged<double>? onChanged,
    required SemanticFormatterCallback? semanticFormatterCallback,
    required this.onChangeStart,
    required this.onChangeEnd,
    required _SliderState state,
    required TextDirection textDirection,
    required bool hasFocus,
    required bool hovering,
  }) : assert(value != null && value >= 0.0 && value <= 1.0),
        assert(state != null),
        assert(textDirection != null),
        _platform = platform,
        _semanticFormatterCallback = semanticFormatterCallback,
        _label = label,
        _value = value,
        _divisions = divisions,
        _sliderTheme = sliderTheme,
        _textScaleFactor = textScaleFactor,
        _screenSize = screenSize,
        _onChanged = onChanged,
        _state = state,
        _textDirection = textDirection,
        _hasFocus = hasFocus,
        _hovering = hovering {
    _updateLabelPainter();
    final GestureArenaTeam team = GestureArenaTeam();
    _drag = HorizontalDragGestureRecognizer()
      ..team = team
      ..onStart = _handleDragStart
      ..onUpdate = _handleDragUpdate
      ..onEnd = _handleDragEnd
      ..onCancel = _endInteraction;
    _tap = TapGestureRecognizer()
      ..team = team
      ..onTapDown = _handleTapDown
      ..onTapUp = _handleTapUp;
    _overlayAnimation = CurvedAnimation(
      parent: _state.overlayController,
      curve: Curves.fastOutSlowIn,
    );
    _valueIndicatorAnimation = CurvedAnimation(
      parent: _state.valueIndicatorController,
      curve: Curves.fastOutSlowIn,
    )..addStatusListener((AnimationStatus status) {
      if (status == AnimationStatus.dismissed && _state.overlayEntry != null) {
        _state.overlayEntry!.remove();
        _state.overlayEntry = null;
      }
    });
    _enableAnimation = CurvedAnimation(
      parent: _state.enableController,
      curve: Curves.easeInOut,
    );
  }
  static const Duration _positionAnimationDuration = Duration(milliseconds: 75);
  static const Duration _minimumInteractionTime = Duration(milliseconds: 500);

  // This value is the touch target, 48, multiplied by 3.
  static const double _minPreferredTrackWidth = 144.0;

  // Compute the largest width and height needed to paint the slider shapes,
  // other than the track shape. It is assumed that these shapes are vertically
  // centered on the track.
  double get _maxSliderPartWidth => _sliderPartSizes.map((Size size) => size.width).reduce(math.max);
  double get _maxSliderPartHeight => _sliderPartSizes.map((Size size) => size.height).reduce(math.max);
  List<Size> get _sliderPartSizes => <Size>[
    _sliderTheme.overlayShape!.getPreferredSize(isInteractive, isDiscrete),
    _sliderTheme.thumbShape!.getPreferredSize(isInteractive, isDiscrete),
    _sliderTheme.tickMarkShape!.getPreferredSize(isEnabled: isInteractive, sliderTheme: sliderTheme),
  ];
  double get _minPreferredTrackHeight => _sliderTheme.trackHeight!;

  final _SliderState _state;
  late Animation<double> _overlayAnimation;
  late Animation<double> _valueIndicatorAnimation;
  late Animation<double> _enableAnimation;
  final TextPainter _labelPainter = TextPainter();
  late HorizontalDragGestureRecognizer _drag;
  late TapGestureRecognizer _tap;
  bool _active = false;
  double _currentDragValue = 0.0;

  // This rect is used in gesture calculations, where the gesture coordinates
  // are relative to the sliders origin. Therefore, the offset is passed as
  // (0,0).
  Rect get _trackRect => _sliderTheme.trackShape!.getPreferredRect(
    parentBox: this,
    sliderTheme: _sliderTheme,
    isDiscrete: false,
  );

  bool get isInteractive => onChanged != null;

  bool get isDiscrete => divisions != null && divisions! > 0;

  double get value => _value;
  double _value;
  set value(double newValue) {
    assert(newValue != null && newValue >= 0.0 && newValue <= 1.0);
    final double convertedValue = isDiscrete ? _discretize(newValue) : newValue;
    if (convertedValue == _value) {
      return;
    }
    _value = convertedValue;
    if (isDiscrete) {
      // Reset the duration to match the distance that we're traveling, so that
      // whatever the distance, we still do it in _positionAnimationDuration,
      // and if we get re-targeted in the middle, it still takes that long to
      // get to the new location.
      final double distance = (_value - _state.positionController.value).abs();
      _state.positionController.duration = distance != 0.0
        ? _positionAnimationDuration * (1.0 / distance)
        : Duration.zero;
      _state.positionController.animateTo(convertedValue, curve: Curves.easeInOut);
    } else {
      _state.positionController.value = convertedValue;
    }
    markNeedsSemanticsUpdate();
  }

  TargetPlatform _platform;
  TargetPlatform get platform => _platform;
  set platform(TargetPlatform value) {
    if (_platform == value)
      return;
    _platform = value;
    markNeedsSemanticsUpdate();
  }

  SemanticFormatterCallback? _semanticFormatterCallback;
  SemanticFormatterCallback? get semanticFormatterCallback => _semanticFormatterCallback;
  set semanticFormatterCallback(SemanticFormatterCallback? value) {
    if (_semanticFormatterCallback == value)
      return;
    _semanticFormatterCallback = value;
    markNeedsSemanticsUpdate();
  }

  int? get divisions => _divisions;
  int? _divisions;
  set divisions(int? value) {
    if (value == _divisions) {
      return;
    }
    _divisions = value;
    markNeedsPaint();
  }

  String? get label => _label;
  String? _label;
  set label(String? value) {
    if (value == _label) {
      return;
    }
    _label = value;
    _updateLabelPainter();
  }

  SliderThemeData get sliderTheme => _sliderTheme;
  SliderThemeData _sliderTheme;
  set sliderTheme(SliderThemeData value) {
    if (value == _sliderTheme) {
      return;
    }
    _sliderTheme = value;
    markNeedsPaint();
  }

  double get textScaleFactor => _textScaleFactor;
  double _textScaleFactor;
  set textScaleFactor(double value) {
    if (value == _textScaleFactor) {
      return;
    }
    _textScaleFactor = value;
    _updateLabelPainter();
  }

  Size get screenSize => _screenSize;
  Size _screenSize;
  set screenSize(Size value) {
    if (value == _screenSize) {
      return;
    }
    _screenSize = value;
    markNeedsPaint();
  }

  ValueChanged<double>? get onChanged => _onChanged;
  ValueChanged<double>? _onChanged;
  set onChanged(ValueChanged<double>? value) {
    if (value == _onChanged) {
      return;
    }
    final bool wasInteractive = isInteractive;
    _onChanged = value;
    if (wasInteractive != isInteractive) {
      if (isInteractive) {
        _state.enableController.forward();
      } else {
        _state.enableController.reverse();
      }
      markNeedsPaint();
      markNeedsSemanticsUpdate();
    }
  }

  ValueChanged<double>? onChangeStart;
  ValueChanged<double>? onChangeEnd;

  TextDirection get textDirection => _textDirection;
  TextDirection _textDirection;
  set textDirection(TextDirection value) {
    assert(value != null);
    if (value == _textDirection) {
      return;
    }
    _textDirection = value;
    _updateLabelPainter();
  }

  /// True if this slider has the input focus.
  bool get hasFocus => _hasFocus;
  bool _hasFocus;
  set hasFocus(bool value) {
    assert(value != null);
    if (value == _hasFocus)
      return;
    _hasFocus = value;
    _updateForFocusOrHover(_hasFocus);
    markNeedsSemanticsUpdate();
  }

  /// True if this slider is being hovered over by a pointer.
  bool get hovering => _hovering;
  bool _hovering;
  set hovering(bool value) {
    assert(value != null);
    if (value == _hovering)
      return;
    _hovering = value;
    _updateForFocusOrHover(_hovering);
  }

  void _updateForFocusOrHover(bool hasFocusOrIsHovering) {
    if (hasFocusOrIsHovering) {
      _state.overlayController.forward();
      if (showValueIndicator) {
        _state.valueIndicatorController.forward();
      }
    } else {
      _state.overlayController.reverse();
      if (showValueIndicator) {
        _state.valueIndicatorController.reverse();
      }
    }
  }

  bool get showValueIndicator {
    switch (_sliderTheme.showValueIndicator!) {
      case ShowValueIndicator.onlyForDiscrete:
        return isDiscrete;
      case ShowValueIndicator.onlyForContinuous:
        return !isDiscrete;
      case ShowValueIndicator.always:
        return true;
      case ShowValueIndicator.never:
        return false;
    }
  }

  double get _adjustmentUnit {
    switch (_platform) {
      case TargetPlatform.iOS:
      case TargetPlatform.macOS:
        // Matches iOS implementation of material slider.
        return 0.1;
      case TargetPlatform.android:
      case TargetPlatform.fuchsia:
      case TargetPlatform.linux:
      case TargetPlatform.windows:
        // Matches Android implementation of material slider.
        return 0.05;
    }
  }

  void _updateLabelPainter() {
    if (label != null) {
      _labelPainter
        ..text = TextSpan(
          style: _sliderTheme.valueIndicatorTextStyle,
          text: label,
        )
        ..textDirection = textDirection
        ..textScaleFactor = textScaleFactor
        ..layout();
    } else {
      _labelPainter.text = null;
    }
    // Changing the textDirection can result in the layout changing, because the
    // bidi algorithm might line up the glyphs differently which can result in
    // different ligatures, different shapes, etc. So we always markNeedsLayout.
    markNeedsLayout();
  }

  @override
  void systemFontsDidChange() {
    super.systemFontsDidChange();
    _labelPainter.markNeedsLayout();
    _updateLabelPainter();
  }

  @override
  void attach(PipelineOwner owner) {
    super.attach(owner);
    _overlayAnimation.addListener(markNeedsPaint);
    _valueIndicatorAnimation.addListener(markNeedsPaint);
    _enableAnimation.addListener(markNeedsPaint);
    _state.positionController.addListener(markNeedsPaint);
  }

  @override
  void detach() {
    _overlayAnimation.removeListener(markNeedsPaint);
    _valueIndicatorAnimation.removeListener(markNeedsPaint);
    _enableAnimation.removeListener(markNeedsPaint);
    _state.positionController.removeListener(markNeedsPaint);
    super.detach();
  }

  double _getValueFromVisualPosition(double visualPosition) {
    switch (textDirection) {
      case TextDirection.rtl:
        return 1.0 - visualPosition;
      case TextDirection.ltr:
        return visualPosition;
    }
  }

  double _getValueFromGlobalPosition(Offset globalPosition) {
    final double visualPosition = (globalToLocal(globalPosition).dx - _trackRect.left) / _trackRect.width;
    return _getValueFromVisualPosition(visualPosition);
  }

  double _discretize(double value) {
    double result = value.clamp(0.0, 1.0);
    if (isDiscrete) {
      result = (result * divisions!).round() / divisions!;
    }
    return result;
  }

  void _startInteraction(Offset globalPosition) {
    _state.showValueIndicator();
    if (!_active && isInteractive) {
      _active = true;
      // We supply the *current* value as the start location, so that if we have
      // a tap, it consists of a call to onChangeStart with the previous value and
      // a call to onChangeEnd with the new value.
      onChangeStart?.call(_discretize(value));
      _currentDragValue = _getValueFromGlobalPosition(globalPosition);
      onChanged!(_discretize(_currentDragValue));
      _state.overlayController.forward();
      if (showValueIndicator) {
        _state.valueIndicatorController.forward();
        _state.interactionTimer?.cancel();
        _state.interactionTimer = Timer(_minimumInteractionTime * timeDilation, () {
          _state.interactionTimer = null;
          if (!_active &&
              _state.valueIndicatorController.status == AnimationStatus.completed) {
            _state.valueIndicatorController.reverse();
          }
        });
      }
    }
  }

  void _endInteraction() {
    if (!_state.mounted) {
      return;
    }

    if (_active && _state.mounted) {
      onChangeEnd?.call(_discretize(_currentDragValue));
      _active = false;
      _currentDragValue = 0.0;
      _state.overlayController.reverse();

      if (showValueIndicator && _state.interactionTimer == null) {
        _state.valueIndicatorController.reverse();
      }
    }
  }

  void _handleDragStart(DragStartDetails details) {
    _startInteraction(details.globalPosition);
  }

  void _handleDragUpdate(DragUpdateDetails details) {
    if (!_state.mounted) {
      return;
    }

    if (isInteractive) {
      final double valueDelta = details.primaryDelta! / _trackRect.width;
      switch (textDirection) {
        case TextDirection.rtl:
          _currentDragValue -= valueDelta;
          break;
        case TextDirection.ltr:
          _currentDragValue += valueDelta;
          break;
      }
      onChanged!(_discretize(_currentDragValue));
    }
  }

  void _handleDragEnd(DragEndDetails details) {
    _endInteraction();
  }

  void _handleTapDown(TapDownDetails details) {
    _startInteraction(details.globalPosition);
  }

  void _handleTapUp(TapUpDetails details) {
    _endInteraction();
  }

  @override
  bool hitTestSelf(Offset position) => true;

  @override
  void handleEvent(PointerEvent event, BoxHitTestEntry entry) {
    assert(debugHandleEvent(event, entry));
    if (event is PointerDownEvent && isInteractive) {
      // We need to add the drag first so that it has priority.
      _drag.addPointer(event);
      _tap.addPointer(event);
    }
  }

  @override
  double computeMinIntrinsicWidth(double height) => _minPreferredTrackWidth + _maxSliderPartWidth;

  @override
  double computeMaxIntrinsicWidth(double height) => _minPreferredTrackWidth + _maxSliderPartWidth;

  @override
  double computeMinIntrinsicHeight(double width) => math.max(_minPreferredTrackHeight, _maxSliderPartHeight);

  @override
  double computeMaxIntrinsicHeight(double width) => math.max(_minPreferredTrackHeight, _maxSliderPartHeight);

  @override
  bool get sizedByParent => true;

  @override
  Size computeDryLayout(BoxConstraints constraints) {
    return Size(
      constraints.hasBoundedWidth ? constraints.maxWidth : _minPreferredTrackWidth + _maxSliderPartWidth,
      constraints.hasBoundedHeight ? constraints.maxHeight : math.max(_minPreferredTrackHeight, _maxSliderPartHeight),
    );
  }

  @override
  void paint(PaintingContext context, Offset offset) {
    final double value = _state.positionController.value;

    // The visual position is the position of the thumb from 0 to 1 from left
    // to right. In left to right, this is the same as the value, but it is
    // reversed for right to left text.
    final double visualPosition;
    switch (textDirection) {
      case TextDirection.rtl:
        visualPosition = 1.0 - value;
        break;
      case TextDirection.ltr:
        visualPosition = value;
        break;
    }

    final Rect trackRect = _sliderTheme.trackShape!.getPreferredRect(
      parentBox: this,
      offset: offset,
      sliderTheme: _sliderTheme,
      isDiscrete: isDiscrete,
    );
    final Offset thumbCenter = Offset(trackRect.left + visualPosition * trackRect.width, trackRect.center.dy);

    _sliderTheme.trackShape!.paint(
      context,
      offset,
      parentBox: this,
      sliderTheme: _sliderTheme,
      enableAnimation: _enableAnimation,
      textDirection: _textDirection,
      thumbCenter: thumbCenter,
      isDiscrete: isDiscrete,
      isEnabled: isInteractive,
    );

    if (!_overlayAnimation.isDismissed) {
      _sliderTheme.overlayShape!.paint(
        context,
        thumbCenter,
        activationAnimation: _overlayAnimation,
        enableAnimation: _enableAnimation,
        isDiscrete: isDiscrete,
        labelPainter: _labelPainter,
        parentBox: this,
        sliderTheme: _sliderTheme,
        textDirection: _textDirection,
        value: _value,
        textScaleFactor: _textScaleFactor,
        sizeWithOverflow: screenSize.isEmpty ? size : screenSize,
      );
    }

    if (isDiscrete) {
      final double tickMarkWidth = _sliderTheme.tickMarkShape!.getPreferredSize(
        isEnabled: isInteractive,
        sliderTheme: _sliderTheme,
      ).width;
      final double padding = trackRect.height;
      final double adjustedTrackWidth = trackRect.width - padding;
      // If the tick marks would be too dense, don't bother painting them.
      if (adjustedTrackWidth / divisions! >= 3.0 * tickMarkWidth) {
        final double dy = trackRect.center.dy;
        for (int i = 0; i <= divisions!; i++) {
          final double value = i / divisions!;
          // The ticks are mapped to be within the track, so the tick mark width
          // must be subtracted from the track width.
          final double dx = trackRect.left + value * adjustedTrackWidth + padding / 2;
          final Offset tickMarkOffset = Offset(dx, dy);
          _sliderTheme.tickMarkShape!.paint(
            context,
            tickMarkOffset,
            parentBox: this,
            sliderTheme: _sliderTheme,
            enableAnimation: _enableAnimation,
            textDirection: _textDirection,
            thumbCenter: thumbCenter,
            isEnabled: isInteractive,
          );
        }
      }
    }

    if (isInteractive && label != null && !_valueIndicatorAnimation.isDismissed) {
      if (showValueIndicator) {
        _state.paintValueIndicator = (PaintingContext context, Offset offset) {
          if (attached) {
            _sliderTheme.valueIndicatorShape!.paint(
              context,
              offset + thumbCenter,
              activationAnimation: _valueIndicatorAnimation,
              enableAnimation: _enableAnimation,
              isDiscrete: isDiscrete,
              labelPainter: _labelPainter,
              parentBox: this,
              sliderTheme: _sliderTheme,
              textDirection: _textDirection,
              value: _value,
              textScaleFactor: textScaleFactor,
              sizeWithOverflow: screenSize.isEmpty ? size : screenSize,
            );
          }
        };
      }
    }

    _sliderTheme.thumbShape!.paint(
      context,
      thumbCenter,
      activationAnimation: _overlayAnimation,
      enableAnimation: _enableAnimation,
      isDiscrete: isDiscrete,
      labelPainter: _labelPainter,
      parentBox: this,
      sliderTheme: _sliderTheme,
      textDirection: _textDirection,
      value: _value,
      textScaleFactor: textScaleFactor,
      sizeWithOverflow: screenSize.isEmpty ? size : screenSize,
    );
  }

  @override
  void describeSemanticsConfiguration(SemanticsConfiguration config) {
    super.describeSemanticsConfiguration(config);

    // The Slider widget has its own Focus widget with semantics information,
    // and we want that semantics node to collect the semantics information here
    // so that it's all in the same node: otherwise Talkback sees that the node
    // has focusable children, and it won't focus the Slider's Focus widget
    // because it thinks the Focus widget's node doesn't have anything to say
    // (which it doesn't, but this child does). Aggregating the semantic
    // information into one node means that Talkback will recognize that it has
    // something to say and focus it when it receives keyboard focus.
    // (See https://github.com/flutter/flutter/issues/57038 for context).
    config.isSemanticBoundary = false;

    config.isEnabled = isInteractive;
    config.textDirection = textDirection;
    if (isInteractive) {
      config.onIncrease = increaseAction;
      config.onDecrease = decreaseAction;
    }

    if (semanticFormatterCallback != null) {
      config.value = semanticFormatterCallback!(_state._lerp(value));
      config.increasedValue = semanticFormatterCallback!(_state._lerp((value + _semanticActionUnit).clamp(0.0, 1.0)));
      config.decreasedValue = semanticFormatterCallback!(_state._lerp((value - _semanticActionUnit).clamp(0.0, 1.0)));
    } else {
      config.value = '${(value * 100).round()}%';
      config.increasedValue = '${((value + _semanticActionUnit).clamp(0.0, 1.0) * 100).round()}%';
      config.decreasedValue = '${((value - _semanticActionUnit).clamp(0.0, 1.0) * 100).round()}%';
    }
  }

  double get _semanticActionUnit => divisions != null ? 1.0 / divisions! : _adjustmentUnit;

  void increaseAction() {
    if (isInteractive) {
      onChanged!((value + _semanticActionUnit).clamp(0.0, 1.0));
    }
  }

  void decreaseAction() {
    if (isInteractive) {
      onChanged!((value - _semanticActionUnit).clamp(0.0, 1.0));
    }
  }
}

class _AdjustSliderIntent extends Intent {
  const _AdjustSliderIntent({
    required this.type,
  });

  const _AdjustSliderIntent.right() : type = _SliderAdjustmentType.right;

  const _AdjustSliderIntent.left() : type = _SliderAdjustmentType.left;

  const _AdjustSliderIntent.up() : type = _SliderAdjustmentType.up;

  const _AdjustSliderIntent.down() : type = _SliderAdjustmentType.down;

  final _SliderAdjustmentType type;
}

enum _SliderAdjustmentType {
  right,
  left,
  up,
  down,
}

class _ValueIndicatorRenderObjectWidget extends LeafRenderObjectWidget {
  const _ValueIndicatorRenderObjectWidget({
    required this.state,
  });

  final _SliderState state;

  @override
  _RenderValueIndicator createRenderObject(BuildContext context) {
    return _RenderValueIndicator(
      state: state,
    );
  }
  @override
  void updateRenderObject(BuildContext context, _RenderValueIndicator renderObject) {
    renderObject._state = state;
  }
}

class _RenderValueIndicator extends RenderBox with RelayoutWhenSystemFontsChangeMixin {
  _RenderValueIndicator({
    required _SliderState state,
  }) : _state = state {
    _valueIndicatorAnimation = CurvedAnimation(
      parent: _state.valueIndicatorController,
      curve: Curves.fastOutSlowIn,
    );
  }
  late Animation<double> _valueIndicatorAnimation;
  _SliderState _state;

  @override
  bool get sizedByParent => true;

  @override
  void attach(PipelineOwner owner) {
    super.attach(owner);
    _valueIndicatorAnimation.addListener(markNeedsPaint);
    _state.positionController.addListener(markNeedsPaint);
  }

  @override
  void detach() {
    _valueIndicatorAnimation.removeListener(markNeedsPaint);
    _state.positionController.removeListener(markNeedsPaint);
    super.detach();
  }

  @override
  void paint(PaintingContext context, Offset offset) {
    _state.paintValueIndicator?.call(context, offset);
  }

  @override
  Size computeDryLayout(BoxConstraints constraints) {
    return constraints.smallest;
  }
}
